Element card · group Community · atomic number 15,349, its rank
nameserver
Offline 178.177.238.220:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on nameserver?
The map on nameserver is procedural, made by the game.
How is nameserver configured, and what rules apply?
No gather rate appears in the name of nameserver. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.
Server facts
In what location does nameserver sit?
No region is published by nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 178.177.238.220:28015.
On what Rust version does nameserver operate?
Rust network protocol 2634 and build 167781 on Windows is what nameserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does nameserver stay online?
Currently offline, nameserver was last seen 7 days 19 hours ago. It was online for 1 of 168 hours in the last 7 full days, which is 1% uptime. It first appeared to Rust Data Lab on 20 October 2026.
Wipes and resets
When does nameserver wipe, and how often?
The record holds too few of nameserver's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 13 days 12 hours ago.
Where it appears
What should you understand from the tags nameserver carries?
The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does nameserver come up?
The Rust Data Lab lists that include nameserver are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What position does nameserver hold among Rust servers?
The seven-day player-hours table has nameserver at #15,349, in the top 69% of ranked servers.
What does the current player count on nameserver tell you?
nameserver is offline at the moment; the last sighting was 7 days 19 hours ago.
How to join
What steps get you onto nameserver?
Open the console with F1 in Rust and type client.connect 178.177.238.220:28015. The Launch Rust button on this page does the same job through Steam.