Rust Data LabData lab · live
Live readings Servers11,809 Players80,805 Populated3,802 Fresh wipes · 3h104 Sampled every 5 min

Element card · group Community · atomic number 13,752, its rank

My Untitled Rust Server

Offline 178.191.3.40:28015 checked 21d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#13,752top 62%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct6 Oct10 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:17 UTC26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ru Rustoria.co - … 377
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  3. 3 Ru Rusty Moose |E… 47
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 47/ 250
  4. 4 Ru Rustoria.co - … 35
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 35/ 250
  5. 5 Ru Rustafied.com … 137
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 137/ 200
  6. 6 Ru Rustoria.co - … 160
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 160/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on My Untitled Rust Server?

The map on My Untitled Rust Server is procedural, made by the game.

How is My Untitled Rust Server configured, and what rules apply?

Nothing in the name of My Untitled Rust Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does My Untitled Rust Server sit?

No region is published by My Untitled Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 178.191.3.40:28015.

On what Rust version does My Untitled Rust Server operate?

On Linux, My Untitled Rust Server is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

How reliably does My Untitled Rust Server stay online?

Right now My Untitled Rust Server is offline, with its last appearance 21 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 25 September 2026.

Wipe days

How often does a wipe happen on My Untitled Rust Server, and at what time?

Too few wipes are on record for My Untitled Rust Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 15 hours ago.

How does My Untitled Rust Server look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in.

Lists and tags

What should you understand from the tags My Untitled Rust Server carries?

The game's server browser reads the tags My Untitled Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Untitled Rust Server appear in?

The Rust Data Lab lists that include My Untitled Rust Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does My Untitled Rust Server compare with other servers in the rankings?

My Untitled Rust Server sits at #13,752 for seven-day player hours, placing it in the top 62% of ranked servers.

What does the current player count on My Untitled Rust Server tell you?

No live signal from My Untitled Rust Server right now, which was last seen 21 days 8 hours ago.

Connection

How can you connect to My Untitled Rust Server?

Open the console with F1 in Rust and type client.connect 178.191.3.40:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players Player slots: 500.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.