Rust Data LabData lab · live
Live readings Servers11,722 Players56,412 Populated3,390 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Community · atomic number 14,113, its rank

My Staging Server

Offline 178.204.210.153:28015 checked 33d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#14,113top 64%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:03 UTC33d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 484
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 484/ 525
  2. 2 Ru Rustoria.co - … 27
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 27/ 250
  3. 3 Ru Rusty Moose |E… 50
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 50/ 250
  4. 4 Ru Rustoria.co - … 234
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 234/ 275
  5. 5 Ru Rustoria.co - … 86
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 86/ 200
  6. 6 Ru Rustafied.com … 94
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 94/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on My Staging Server?

The map on My Staging Server is procedural, made by the game.

What rules has My Staging Server set, and what settings are in force?

The name of My Staging Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

In what location does My Staging Server sit?

No region is published by My Staging Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 178.204.210.153:28015.

Which Rust version is My Staging Server on?

Rust network protocol 2633 and build 165585 on Windows is what My Staging Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does My Staging Server stay online?

Right now My Staging Server is offline, with its last appearance 33 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 22 September 2026.

Wipes and resets

What is the wiping pattern on My Staging Server?

The record holds too few of My Staging Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 33 days 13 hours ago the current world was made.

What does a typical wipe day on My Staging Server involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 1 hours in.

Tags, lists

Which meanings sit behind the tags on My Staging Server?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165585 (Build): It runs build 165585; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list My Staging Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Staging Server come up?

The Rust Data Lab lists that include My Staging Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does My Staging Server place?

The seven-day player-hours table has My Staging Server at #14,113, in the top 64% of ranked servers.

What does the current player count on My Staging Server tell you?

No live signal from My Staging Server right now, which was last seen 33 days 11 hours ago.

Getting on

What is the way to join My Staging Server?

Open the console with F1 in Rust and type client.connect 178.204.210.153:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165585,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165585
Build It runs build 165585.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.