Rust Data LabData lab · live
Live readings Servers11,670 Players57,098 Populated3,402 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Community · atomic number 8,633, its rank

Timeweb Cloud

Offline 178.207.80.61:28015 checked 1d ago

Join the experiment
Atomic mass · players now 1/ 3 33% full Room to join
7-day average1peak 1
Rank · atomic number#8,633top 39%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75116:0017:0018:0020:0021:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 567
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 567/ 575
  2. 2 Ru Rustoria.co - … 372
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 372/ 400
  3. 3 Ru Rustoria.co - … 37
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 37/ 250
  4. 4 Ru Rusty Moose |E… 45
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 45/ 250
  5. 5 Ru Rustoria.co - … 157
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 157/ 200
  6. 6 Ru Rustafied.com … 76
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 76/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Timeweb Cloud?

The map on Timeweb Cloud is procedural, made by the game.

What settings and rules apply on Timeweb Cloud?

The name of Timeweb Cloud carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Timeweb Cloud sit?

Nothing about a region is published by Timeweb Cloud. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 178.207.80.61:28015 is the address it uses.

What Rust version does Timeweb Cloud currently run?

On Windows, Timeweb Cloud is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Timeweb Cloud for staying online?

Timeweb Cloud is not online at the moment; the last sighting was 36 hours ago. 0 of 24 hours were up in the last 1 full day, which works out at 0%. It first appeared to Rust Data Lab on 26 October 2026.

Wipe schedule

When does Timeweb Cloud wipe, and how often?

Too few wipes are on record for Timeweb Cloud to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 23 hours ago.

Tags, lists

How should you read the tags on Timeweb Cloud?

The game's server browser reads the tags Timeweb Cloud publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp3 (Max players): 3 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Timeweb Cloud come up?

You will find Timeweb Cloud on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Timeweb Cloud hold among Rust servers?

The seven-day player-hours table has Timeweb Cloud at #8,633, in the top 39% of ranked servers.

What does the current player count on Timeweb Cloud tell you?

Timeweb Cloud is offline at the moment; the last sighting was 36 hours ago. A seven-day sample gives 1 players on average and 1 at the top. Peak time in the past 48 hours: 16:00 UTC, when the average was 1 players.

Connection

What steps get you onto Timeweb Cloud?

You can connect by pressing F1 in Rust and entering client.connect 178.207.80.61:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp3
Max players 3 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.