Element card · group Community · atomic number 15,373, its rank
ServerName
Offline 178.216.16.42:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
Ru
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4
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Rustoria.co - EU Main 17/ 250
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5
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Rustafied.com - EU Friday 12/ 100
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6
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Rustoria.co - EU East Medium 17/ 200
Quick answers
from the figures on this pageMap and rules
What map is in play on ServerName?
The map on ServerName is procedural, made by the game.
How is ServerName configured, and what rules apply?
Nothing in the name of ServerName gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
Which location is ServerName based in?
Nothing about a region is published by ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 178.216.16.42:28015.
Which Rust version is ServerName on?
Rust network protocol 2634 and build 167781 on Windows is what ServerName uses. The protocol must match for you to join; Steam will update your game.
How reliably does ServerName stay online?
ServerName is not online at the moment; the last sighting was 7 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 21 October 2026.
Wipe days
How often does a wipe happen on ServerName, and at what time?
The record holds too few of ServerName's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 7 days 8 hours ago the current world was made.
Lists and tags
How should you read the tags on ServerName?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
The Rust Data Lab lists that include ServerName are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does ServerName compare with other servers in the rankings?
Player hours over the last week put ServerName at #15,373, inside the top 69% of ranked servers.
What does the current player count on ServerName tell you?
No live signal from ServerName right now, which was last seen 7 days 7 hours ago.
How to join
What is the way to join ServerName?
You can connect by pressing F1 in Rust and entering client.connect 178.216.16.42:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.