Element card · group Community · atomic number 11,880, its rank
ServerName
Offline 178.248.81.68:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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3
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4
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Rustoria.co - EU Main 16/ 250
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5
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Quick answers
from the figures on this pageSettings and map
What map is in play on ServerName?
The map on ServerName is procedural, made by the game.
How is ServerName configured, and what rules apply?
No gather rate appears in the name of ServerName. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts ServerName?
No region is published by ServerName. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 178.248.81.68:28015.
On what Rust version does ServerName operate?
Rust network protocol 2635 and build 168909 on Windows is what ServerName uses. The protocol must match for you to join; Steam will update your game.
Does ServerName stay up, and how reliable is its uptime?
Right now ServerName is offline, with its last appearance 3 days 18 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. It first appeared to Rust Data Lab on 17 October 2026.
Wipe days
What is the wiping pattern on ServerName?
ServerName's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 11 days 14 hours ago.
Lists and tags
What should you understand from the tags ServerName carries?
gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): 3 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list ServerName publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does ServerName come up?
You will find ServerName on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What position does ServerName hold among Rust servers?
The seven-day player-hours table has ServerName at #11,880, in the top 53% of ranked servers.
How full is ServerName right now?
No live signal from ServerName right now, which was last seen 3 days 18 hours ago. The week's figures average 1 players and top out at 1.
How to join
What steps get you onto ServerName?
You can connect by pressing F1 in Rust and entering client.connect 178.248.81.68:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.