Rust Data LabData lab · live
Live readings Servers11,590 Players33,807 Populated2,855 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Community · atomic number 16,964, its rank

LocalRustServer1337

Offline 178.44.170.98:28015 checked 30d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,964top 71%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 237
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average 237/ 275
  2. 2 Ru Rustoria.co - … 17
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average 17/ 250
  3. 3 Ru Rusty Moose |E… 18
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average 18/ 250
  4. 4 Ru Rustoria.co - … 161
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 161/ 200
  5. 5 Ru Rustoria.co - … 63
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 63/ 200
  6. 6 Ru Rustafied.com … 31
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 31/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on LocalRustServer1337?

A procedural map of size 4,500 with seed 1337 runs on LocalRustServer1337, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has LocalRustServer1337 set, and what settings are in force?

Nothing in the name of LocalRustServer1337 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts LocalRustServer1337?

No region is published by LocalRustServer1337. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 178.44.170.98:28015.

Which Rust version is LocalRustServer1337 on?

On Windows, LocalRustServer1337 is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

Does LocalRustServer1337 stay up, and how reliable is its uptime?

Currently offline, LocalRustServer1337 was last seen 30 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Wipes and resets

When does LocalRustServer1337 wipe, and how often?

Too few wipes are on record for LocalRustServer1337 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 30 days 19 hours ago.

Tags, lists

How should you read the tags on LocalRustServer1337?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list LocalRustServer1337 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does LocalRustServer1337 come up?

You will find LocalRustServer1337 on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does LocalRustServer1337 compare with other servers in the rankings?

The seven-day player-hours table has LocalRustServer1337 at #16,964, in the top 71% of ranked servers.

What does the current player count on LocalRustServer1337 tell you?

No live signal from LocalRustServer1337 right now, which was last seen 30 days 16 hours ago.

Getting on

What steps get you onto LocalRustServer1337?

Open the console with F1 in Rust and type client.connect 178.44.170.98:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.