Rust Data LabData lab · live
Live readings Servers11,767 Players60,429 Populated3,522 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Community · atomic number 9,411, its rank

Test Server

Offline 178.46.209.15:28015 checked 5d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,411top 42%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 17:33 UTC5d ago – – – 0
Fri 23 Oct, 17:00 UTC5d ago – – – 1
Thu 22 Oct, 15:18 UTC6d ago – – – 0
Thu 22 Oct, 14:34 UTC6d ago – – – 0
Thu 22 Oct, 14:24 UTC6d ago – – – 0
Thu 22 Oct, 14:00 UTC6d ago – – – 0
Wed 21 Oct, 19:22 UTC7d ago – – – 0
Wed 21 Oct, 18:39 UTC7d ago – – – 0
Wed 21 Oct, 18:28 UTC7d ago – – – 0
Wed 21 Oct, 17:38 UTC7d ago – – – 0

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Quick answers

from the figures on this page

Server setup

What map is in play on Test Server?

The map on Test Server is procedural, made by the game.

How is Test Server configured, and what rules apply?

No gather rate appears in the name of Test Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

What region hosts Test Server?

There is no region on record for Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 178.46.209.15:28015.

Which Rust version is Test Server on?

Rust network protocol 2635 and build 168909 on Windows is what Test Server uses. The protocol must match for you to join; Steam will update your game.

Does Test Server stay up, and how reliable is its uptime?

Test Server is not online at the moment; the last sighting was 5 days 3 hours ago. For the last 7 full days, 15 of 168 hours were online, giving 9% uptime. On 19 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Test Server wipe, and how often?

No wipe schedule exists for Test Server: its world is remade every few hours, and a reset of that kind is not a wipe.

Lists and tags

How should you read the tags on Test Server?

The game's server browser reads the tags Test Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Test Server come up?

The Rust Data Lab lists that include Test Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Test Server hold among Rust servers?

The seven-day player-hours table has Test Server at #9,411, in the top 42% of ranked servers.

What does the current player count on Test Server tell you?

The last recorded sighting of Test Server was 5 days 3 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

Connection

What steps get you onto Test Server?

Open the console with F1 in Rust and type client.connect 178.46.209.15:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players It has 500 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.