Rust Data LabData lab · live
Live readings Servers11,582 Players33,161 Populated2,855 Fresh wipes · 3h65 Sampled every 5 min

Element card · group Community · atomic number 16,810, its rank

myserver

Offline 178.66.158.27:28015 checked 27d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#16,810top 70%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 13:36 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 242
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average 242/ 275
  2. 2 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average 15/ 250
  3. 3 Ru Rusty Moose |E… 18
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average 18/ 250
  4. 4 Ru Rustoria.co - … 152
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 152/ 200
  5. 5 Ru Rustoria.co - … 63
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 63/ 200
  6. 6 Ru Rustafied.com … 31
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 31/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on myserver?

A procedural map runs on myserver, generated by the game.

What settings and rules apply on myserver?

The name of myserver carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

In what location does myserver sit?

There is no region on record for myserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 178.66.158.27:28015 is the address it uses.

On what Rust version does myserver operate?

Rust network protocol 2633 and build 165217 on Windows is what myserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does myserver stay up, and how reliable is its uptime?

Right now myserver is offline, with its last appearance 27 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipe days

When does myserver wipe, and how often?

The record holds too few of myserver's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 15 hours ago the current world was made.

On myserver, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

Which meanings sit behind the tags on myserver?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list myserver publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does myserver come up?

The Rust Data Lab lists that include myserver are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does myserver place?

Player hours over the last week put myserver at #16,810, inside the top 70% of ranked servers.

What does the current player count on myserver tell you?

The last recorded sighting of myserver was 27 days 15 hours ago, and it is offline now.

Connection

What steps get you onto myserver?

You can connect by pressing F1 in Rust and entering client.connect 178.66.158.27:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.