Rust Data LabData lab · live
Live readings Servers11,676 Players50,509 Populated3,178 Fresh wipes · 3h130 Sampled every 5 min

Element card · group Community · atomic number 11,898, its rank

yaitsa

Offline 178.66.236.116:28015 checked 13d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#11,898top 55%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct18 Oct20 Oct22 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 21 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:10 UTC15d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 309
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  2. 2 Ru Rustoria.co - … 316
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 316/ 325
  3. 3 Ru Rusty Moose |E… 27
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 27/ 250
  4. 4 Ru Rustoria.co - … 30
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 30/ 250
  5. 5 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 48/ 100
  6. 6 Ru Rustoria.co - … 154
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 154/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on yaitsa?

Generated by the game, the map on yaitsa is procedural.

What rules has yaitsa set, and what settings are in force?

No gather rate appears in the name of yaitsa. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is yaitsa based in?

No region is published by yaitsa. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 178.66.236.116:28015.

Which Rust version is yaitsa on?

On Windows, yaitsa is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Does yaitsa stay up, and how reliable is its uptime?

yaitsa is not online at the moment; the last sighting was 13 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 12 October 2026.

Wipes and resets

How often does a wipe happen on yaitsa, and at what time?

The record holds too few of yaitsa's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 14 hours ago.

How does yaitsa look on the day of a wipe?

Recent wipes on average reached 6 players at their busiest. The latest wipe's peak fell 21 hours after it began.

Tags, lists

What should you understand from the tags yaitsa carries?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list yaitsa publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does yaitsa come up?

You will find yaitsa on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does yaitsa compare with other servers in the rankings?

Player hours over the last week put yaitsa at #11,898, inside the top 55% of ranked servers.

How full is yaitsa right now?

yaitsa is offline at the moment; the last sighting was 13 days 20 hours ago.

Connection

What steps get you onto yaitsa?

You can connect by pressing F1 in Rust and entering client.connect 178.66.236.116:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.