Rust Data LabData lab · live
Live readings Servers11,644 Players39,744 Populated2,959 Fresh wipes · 3h76 Sampled every 5 min

Element card · group Community · atomic number 5,387, its rank

myserver

Offline 178.69.52.188:28015 checked 6h ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#5,387top 24%
No wipesresets10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75108:0014:0018:0011:0016:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:13 UTC1d ago – – – 1
Sat 24 Oct, 08:53 UTC3d ago – – – 0
Sat 24 Oct, 08:09 UTC3d ago – – – 1
Wed 21 Oct, 15:04 UTC6d ago – – – 0
Wed 21 Oct, 14:53 UTC6d ago – – – 0
Wed 21 Oct, 14:38 UTC6d ago – – – 0
Wed 21 Oct, 13:57 UTC6d ago – – – 0
Wed 21 Oct, 13:19 UTC6d ago – – – 0
Wed 21 Oct, 12:52 UTC6d ago – – – 0
Wed 21 Oct, 12:31 UTC6d ago – – – 1

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Quick answers

from the figures on this page

Settings and map

What map is in play on myserver?

A procedural map runs on myserver, generated by the game.

What settings and rules apply on myserver?

The name of myserver carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.

Server details

In what location does myserver sit?

Nothing about a region is published by myserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 178.69.52.188:28015.

What Rust version does myserver currently run?

Rust network protocol 2635 and build 168909 on Windows is what myserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does myserver stay up, and how reliable is its uptime?

myserver is not online at the moment; the last sighting was 6 hours ago. For the last 7 full days, 48 of 168 hours were online, giving 29% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does myserver wipe, and how often?

A fresh world appears on myserver every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Where it appears

Which meanings sit behind the tags on myserver?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list myserver publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does myserver appear in?

The Rust Data Lab lists that include myserver are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does myserver place?

The seven-day player-hours table has myserver at #5,387, in the top 24% of ranked servers.

What does the current player count on myserver tell you?

No live signal from myserver right now, which was last seen 6 hours ago. The week's figures average 1 players and top out at 1. Peak time in the past 48 hours: 14:00 UTC, when the average was 1 players.

Getting on

What steps get you onto myserver?

Open the console with F1 in Rust and type client.connect 178.69.52.188:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.