Element card · group Community · atomic number 13,300, its rank
nameserver
Offline 178.91.98.28:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
How is nameserver configured, and what rules apply?
No gather rate appears in the name of nameserver. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
What region hosts nameserver?
There is no region on record for nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 178.91.98.28:28015.
What Rust version does nameserver currently run?
Rust network protocol 2633 and build 163493 on Windows is what nameserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is nameserver for staying online?
nameserver is not online at the moment; the last sighting was 40 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.
Wipe schedule
When does nameserver wipe, and how often?
nameserver's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 40 days 15 hours ago.
Tags, lists
What should you understand from the tags nameserver carries?
These are the tags nameserver makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
You will find nameserver on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does nameserver compare with other servers in the rankings?
nameserver sits at #13,300 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on nameserver tell you?
The last recorded sighting of nameserver was 40 days 15 hours ago, and it is offline now.
Connection
What steps get you onto nameserver?
You can connect by pressing F1 in Rust and entering client.connect 178.91.98.28:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.