Rust Data LabData lab · live
Live readings Servers11,809 Players80,805 Populated3,802 Fresh wipes · 3h104 Sampled every 5 min

Element card · group Community · atomic number 15,982, its rank

RustDockerServer

Offline 179.228.25.76:28015 checked 23d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,982top 71%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct6 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:49 UTC24d ago 1 – running 1
Thu 1 Oct, 21:10 UTC FW26d ago 1 held half 2.9 days 0
Thu 1 Oct, 14:23 UTC27d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 605
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 605/ 675
  2. 2 Ru Rustoria.co - … 377
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 377/ 525
  3. 3 Ru Rusty Moose |E… 47
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 47/ 250
  4. 4 Ru Rustoria.co - … 35
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 35/ 250
  5. 5 Ru Rustafied.com … 137
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 137/ 200
  6. 6 Ru Rustoria.co - … 160
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 160/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on RustDockerServer?

A procedural map of size 4,500 with seed 1337 runs on RustDockerServer, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has RustDockerServer set, and what settings are in force?

The name of RustDockerServer carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is RustDockerServer based in?

Nothing about a region is published by RustDockerServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 179.228.25.76:28015.

Which Rust version is RustDockerServer on?

Rust network protocol 2634 and build 166652 on Linux is what RustDockerServer uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does RustDockerServer stay online?

Currently offline, RustDockerServer was last seen 23 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on RustDockerServer, and at what time?

With no fixed rhythm, RustDockerServer wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days ago the current world was made.

How does RustDockerServer look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Lists and tags

What should you understand from the tags RustDockerServer carries?

These are the tags RustDockerServer makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RustDockerServer appear in?

You will find RustDockerServer on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does RustDockerServer compare with other servers in the rankings?

The seven-day player-hours table has RustDockerServer at #15,982, in the top 71% of ranked servers.

How many players does RustDockerServer have at the moment?

No live signal from RustDockerServer right now, which was last seen 23 days 6 hours ago.

How to join

How can you connect to RustDockerServer?

Open the console with F1 in Rust and type client.connect 179.228.25.76:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.