Element card · group Vanilla · atomic number 15,327, its rank
Testing DO NOT ENTER
Offline SA 179.37.19.42:29015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Testing DO NOT ENTER?
The map on Testing DO NOT ENTER is procedural at size 4,096 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is Testing DO NOT ENTER configured, and what rules apply?
No gather rate appears in the name of Testing DO NOT ENTER. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.
Server details
Which location is Testing DO NOT ENTER based in?
With its SA tag, Testing DO NOT ENTER places itself in South America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 179.37.19.42:29015.
On what Rust version does Testing DO NOT ENTER operate?
Rust network protocol 2635 and build 167781 on Windows is what Testing DO NOT ENTER uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Testing DO NOT ENTER for staying online?
Testing DO NOT ENTER is not online at the moment; the last sighting was 4 days 12 hours ago. It was online for 0 of 72 hours in the last 3 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 October 2026.
Wipe schedule
When does Testing DO NOT ENTER wipe, and how often?
An estimate from the force wipe puts the next wipe on Testing DO NOT ENTER. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 11 days 13 hours ago. A monthly wipe schedule is what its tags publish.
Lists and tags
What should you understand from the tags Testing DO NOT ENTER carries?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; SA (South America): The server browser files it under South America: that is the tag list Testing DO NOT ENTER publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Testing DO NOT ENTER appear in?
You will find Testing DO NOT ENTER on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
What position does Testing DO NOT ENTER hold among Rust servers?
Player hours for the past seven days give Testing DO NOT ENTER #15,327, #205 in South America, and a place in the top 69% of ranked servers.
How many players does Testing DO NOT ENTER have at the moment?
No live signal from Testing DO NOT ENTER right now, which was last seen 4 days 12 hours ago. Over seven days the mean player count is 0.
Connection
What steps get you onto Testing DO NOT ENTER?
You can connect by pressing F1 in Rust and entering client.connect 179.37.19.42:29015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/AFCK2MPMCB.
