Rust Data LabData lab · live
Live readings Servers11,895 Players92,684 Populated4,089 Fresh wipes · 3h166 Sampled every 5 min

Element card · group Vanilla · atomic number 3,441, its rank

C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual-

Online SA 179.41.4.182:22812 checked 10m ago

3x monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 130 0% full Room to join
7-day average1peak 8
Rank · atomic number#3,441top 16% · #113 in SA
Last wipe25d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 16% of all ranked servers, top 48% in SA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

usual gap5.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepMon 21 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:41 UTC25d ago 3 – running 0
Sun 27 Sep, 19:33 UTC30d ago 6 held half 4.6 days 0
Mon 21 Sep, 21:31 UTC35d ago 3 held half 5.9 days 2
Tue 15 Sep, 03:15 UTC42d ago 4 held half 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual-?

The map on C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- is procedural at size 2,750 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: C4|+FPS|MAX TEAM:3.

What rules has C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- set, and what settings are in force?

C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- carries a 3x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- based in?

With its SA tag, C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- places itself in South America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 179.41.4.182:22812.

What Rust version does C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- currently run?

On Linux, C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- is running Rust network protocol 2635 and build 167231. Joining requires the same protocol on your game; Steam takes care of updating it.

Does C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- stay up, and how reliable is its uptime?

Right now, C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- is reachable. According to the uptime it reports, the last restart was about 3 days 5 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- hold a steady performance?

The last 48 hours show an average of 100 server fps and a minimum of 68. Buildings, deployables and everything else in the world added up to as many as 52,581 entities. Memory use peaked at 3,205 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual-, and at what time?

Once a month is all C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 25 days 8 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

How does C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- look on the day of a wipe?

At their busiest, recent wipes averaged 4 players. The latest wipe's peak fell 8 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Lists and tags

How should you read the tags on C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual-?

gmvanilla (Game mode): This is vanilla survival; mp130 (Max players): 130 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; SA (South America): The server browser files it under South America: that is the tag list C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- appear in?

These themed Rust Data Lab lists carry C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual-: 3x Rust servers, live and Modded Rust servers, measured. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Population

Against other Rust servers, where does C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- place?

Player hours for the past seven days give C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- #3,441, #113 in South America, and a place in the top 16% of ranked servers.

What does the current player count on C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- tell you?

C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual- currently shows 0 players across 130 slots. A seven-day sample gives 1 players on average and 8 at the top. Over 48 hours, the highest average fell at 17:00 UTC, at 4 players.

How to join

How can you connect to C4 | x3 | SOLO/DUO/TRIO | -Wipe Mensual-?

Open the console with F1 in Rust and type client.connect 179.41.4.182:22812. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp130,ptrak,$r?,v2635,^m,^v,SA,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp130
Max players 130 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs167231
Build Build number: 167231.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.