Rust Data LabData lab · live
Live readings Servers11,612 Players36,584 Populated2,915 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Community · atomic number 13,072, its rank

rusticopolopolis

Offline 179.60.87.211:28015 checked 11d ago

Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak –
Rank · atomic number#13,072top 60%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct18 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:19 UTC26d ago 1 – running 1
Mon 28 Sep, 15:21 UTC30d ago 1 – 4.2 days 0
Fri 25 Sep, 19:25 UTC33d ago 1 – 2.8 days 1
Tue 22 Sep, 20:34 UTC36d ago 1 held half 3 days 0
Mon 21 Sep, 19:05 UTC37d ago 1 – 1.1 days 1
Wed 16 Sep, 20:25 UTC42d ago 1 held half 4.9 days 1
Tue 15 Sep, 01:17 UTC44d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 209
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  2. 2 Ru Rustoria.co - … 200
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 200/ 225
  3. 3 Ru Rusty Moose |E… 17
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 17/ 250
  4. 4 Ru Rustoria.co - … 18
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 18/ 250
  5. 5 Ru Rustafied.com … 19
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 19/ 100
  6. 6 Ru Rustoria.co - … 105
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 105/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on rusticopolopolis?

Generated by the game, the map on rusticopolopolis is procedural.

What rules has rusticopolopolis set, and what settings are in force?

Nothing in the name of rusticopolopolis gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

In what location does rusticopolopolis sit?

No region is published by rusticopolopolis. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 179.60.87.211:28015 is the address it uses.

What Rust version does rusticopolopolis currently run?

On Windows, rusticopolopolis is running Rust network protocol 2634 and build 166586. The protocol must match for you to join; Steam will update your game.

Does rusticopolopolis stay up, and how reliable is its uptime?

Right now rusticopolopolis is offline, with its last appearance 11 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

What is the wiping pattern on rusticopolopolis?

With no fixed rhythm, rusticopolopolis wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 9 hours ago the current world was made.

On rusticopolopolis, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

Which meanings sit behind the tags on rusticopolopolis?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): Build number: 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list rusticopolopolis publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does rusticopolopolis come up?

You will find rusticopolopolis on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does rusticopolopolis place?

The seven-day player-hours table has rusticopolopolis at #13,072, in the top 60% of ranked servers.

How many players does rusticopolopolis have at the moment?

No live signal from rusticopolopolis right now, which was last seen 11 days 7 hours ago.

How to join

What steps get you onto rusticopolopolis?

In Rust, press F1 and enter client.connect 179.60.87.211:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Player slots: 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build Build number: 166586.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.