Rust Data LabData lab · live
Live readings Servers11,908 Players102,404 Populated3,970 Fresh wipes · 3h409 Sampled every 5 min

Element card · group Vanilla · atomic number 13,304, its rank

[ECL] LATAM SOLO/DUO/TRIO 2x

Offline SA 179.9.141.199:28015 checked 42d ago

2x weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#13,304#203 in SA
Last wipe46d agoweekly schedule
Next wipe2d 3hSat 31 Oct, 21:49 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

Next wipe Saturday 31 October, 21:49 UTC, in 2d 3h. Weekly: 7 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Lu [LATAM] LUNARU… 17
    [LATAM] LUNARUST X2 | 29/10 Full Wipe SA · groups of 8+ · 2x · weekly · 30 on average 17/ 100
  2. 2 Te [BR/LATAM] TER… 1
    [BR/LATAM] TERRA HOSTIL 2X SOLO Only | WIPE 11/10 SA · no group limit · 2x · weekly · 4 on average 1/ 125
  3. 3 Ti [LATAM] TIERRA… 2
    [LATAM] TIERRA DE NADIE 2X | SOLO/DUO | WIPE JUEVES | PVP SA · groups of 8+ · 2x · weekly · 2 on average 2/ 100
  4. 4 Ru [BR/LATAM] RUS… 3
    [BR/LATAM] RUSTED 2X MONTHLY | WIPE 16/10 SA · groups of 12+ · 2x · monthly · 6 on average 3/ 100
  5. 5 Il ILHA DOS PELAD… 0
    ILHA DOS PELADOS - SOLO/DUO | 2X | CLT FRIENDLY - WIPE 15/10 (F SA · groups of 8+ · 2x · biweekly · 5 on average 0/ 100
  6. 6 Ru [BR] Rust Raiz… 4
    [BR] Rust Raiz Para Iniciantes 2x | Mensal | 50% Upkeep | No BP SA · groups of 8+ · 2x · monthly · 4 on average 4/ 40

Quick answers

from the figures on this page

Server setup

What map is in play on [ECL] LATAM SOLO/DUO/TRIO 2x?

The map on [ECL] LATAM SOLO/DUO/TRIO 2x is procedural, made by the game.

What rules has [ECL] LATAM SOLO/DUO/TRIO 2x set, and what settings are in force?

[ECL] LATAM SOLO/DUO/TRIO 2x carries a 2x gather rate, as its name states. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

About the server

In what location does [ECL] LATAM SOLO/DUO/TRIO 2x sit?

[ECL] LATAM SOLO/DUO/TRIO 2x gives South America as its location, using the SA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 179.9.141.199:28015.

What Rust version does [ECL] LATAM SOLO/DUO/TRIO 2x currently run?

On Windows, [ECL] LATAM SOLO/DUO/TRIO 2x is running Rust network protocol 2633 and build 163407. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [ECL] LATAM SOLO/DUO/TRIO 2x for staying online?

Right now [ECL] LATAM SOLO/DUO/TRIO 2x is offline, with its last appearance 42 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.

Wipe schedule

What is the wiping pattern on [ECL] LATAM SOLO/DUO/TRIO 2x?

An estimate from weekly: 7 days after its last wipe puts the next wipe on [ECL] LATAM SOLO/DUO/TRIO 2x. The wipe after this one is due on Saturday 31 October at 21:49 UTC. 46 days 20 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Tags, lists

Which meanings sit behind the tags on [ECL] LATAM SOLO/DUO/TRIO 2x?

The game's server browser reads the tags [ECL] LATAM SOLO/DUO/TRIO 2x publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163407 (Build): Build number: 163407; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; SA (South America): South America is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [ECL] LATAM SOLO/DUO/TRIO 2x come up?

You will find [ECL] LATAM SOLO/DUO/TRIO 2x on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Player counts

What position does [ECL] LATAM SOLO/DUO/TRIO 2x hold among Rust servers?

Seven-day player hours place [ECL] LATAM SOLO/DUO/TRIO 2x at #13,304 overall, #203 in South America and in the top – of ranked servers.

How full is [ECL] LATAM SOLO/DUO/TRIO 2x right now?

The last recorded sighting of [ECL] LATAM SOLO/DUO/TRIO 2x was 42 days 7 hours ago, and it is offline now.

Getting on

How can you connect to [ECL] LATAM SOLO/DUO/TRIO 2x?

You can connect by pressing F1 in Rust and entering client.connect 179.9.141.199:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,SA,gmvanilla,cs163407,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163407
Build Build number: 163407.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

SA
South America South America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.