Rust Data LabData lab · live
Live readings Servers11,688 Players63,966 Populated3,456 Fresh wipes · 3h120 Sampled every 5 min

Element card · group Modded · atomic number 15,346, its rank

TestServer

Offline 180.112.65.104:10241 checked 14d ago

quad moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,346top 71%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers, and #608 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ку [RU] Кубань PV… 5
    [RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 5/ 60
  2. 2 Ge Geležinis Mišk… 5
    Geležinis Miškas quad · 6 on average 5/ 99
  3. 3 Ma #MAGIC JUMP | … 9
    #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 5 on average 9/ 80
  4. 4 Lu LusoTuga Prime… 2
    LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 4 on average 2/ 100
  5. 5 Pe Persona#1 |Для… 4
    Persona#1 |Для Новичков| х2 EU · quad · monthly · 3 on average 4/ 200
  6. 6 Ru Rustoria.co -U… 15
    Rustoria.co -Us Mondays NA · quad · 3 on average 15/ 300

Quick answers

from the figures on this page

Map and rules

What rules has TestServer set, and what settings are in force?

No gather rate appears in the name of TestServer. A group can hold 4 players at most (quad). Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is TestServer based in?

Nothing about a region is published by TestServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 180.112.65.104:10241.

On what Rust version does TestServer operate?

On Windows, TestServer is running Rust network protocol 2634 and build 167231. The protocol must match for you to join; Steam will update your game.

How dependable is TestServer for staying online?

Currently offline, TestServer was last seen 14 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 October 2026.

Wipes and resets

When does TestServer wipe, and how often?

The record holds too few of TestServer's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 6 hours ago.

Lists and tags

How should you read the tags on TestServer?

The game's server browser reads the tags TestServer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does TestServer appear in?

These themed Rust Data Lab lists carry TestServer: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Population

What position does TestServer hold among Rust servers?

The seven-day player-hours table has TestServer at #15,346, in the top 71% of ranked servers. In the quad category it ranks #608.

How full is TestServer right now?

No live signal from TestServer right now, which was last seen 14 days 19 hours ago.

Getting on

What is the way to join TestServer?

Open the console with F1 in Rust and type client.connect 180.112.65.104:10241. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts4
Group limit The team limit is 4.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.