Element card · group Modded · atomic number 12,902, its rank
TestServer
Offline 180.113.223.185:10241 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers, and #565 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is TestServer configured, and what rules apply?
Nothing in the name of TestServer gives a gather rate. The group cap is 4 players (quad). Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
Which location is TestServer based in?
No region is published by TestServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 180.113.223.185:10241.
On what Rust version does TestServer operate?
On Windows, TestServer is running Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does TestServer stay online?
Currently offline, TestServer was last seen 12 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 16 October 2026.
Wipe days
When does TestServer wipe, and how often?
The record holds too few of TestServer's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 23 hours ago the current world was made.
Tags, lists
What should you understand from the tags TestServer carries?
The game's server browser reads the tags TestServer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does TestServer appear in?
These themed Rust Data Lab lists carry TestServer: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Player numbers
How does TestServer compare with other servers in the rankings?
TestServer sits at #12,902 for seven-day player hours, placing it in the top 60% of ranked servers. In the quad category it ranks #565.
How many players does TestServer have at the moment?
No live signal from TestServer right now, which was last seen 12 days 13 hours ago.
Getting on
What steps get you onto TestServer?
Open the console with F1 in Rust and type client.connect 180.113.223.185:10241. The Launch Rust button on this page does the same job through Steam.