Element card · group Modded · atomic number 13,695, its rank
TestServer
Offline 180.113.223.220:10241 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers, and #592 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What rules has TestServer set, and what settings are in force?
No gather rate appears in the name of TestServer. The group cap is 4 players (quad). Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts TestServer?
Nothing about a region is published by TestServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 180.113.223.220:10241.
On what Rust version does TestServer operate?
Rust network protocol 2634 and build 166494 on Windows is what TestServer uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does TestServer stay up, and how reliable is its uptime?
TestServer is not online at the moment; the last sighting was 21 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.
Wipe schedule
What is the wiping pattern on TestServer?
The record holds too few of TestServer's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 7 hours ago.
Tags, lists
How should you read the tags on TestServer?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list TestServer publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does TestServer come up?
The Rust Data Lab lists that include TestServer are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
Against other Rust servers, where does TestServer place?
Player hours over the last week put TestServer at #13,695, inside the top 62% of ranked servers. The quad ranking puts it at #592.
How many players does TestServer have at the moment?
The last recorded sighting of TestServer was 21 days 21 hours ago, and it is offline now.
How to join
What is the way to join TestServer?
Open the console with F1 in Rust and type client.connect 180.113.223.220:10241. The Launch Rust button on this page does the same job through Steam.