Rust Data LabData lab · live
Live readings Servers11,737 Players52,840 Populated3,354 Fresh wipes · 3h124 Sampled every 5 min

Element card · group Modded · atomic number 15,920, its rank

TestServer

Offline 180.114.97.83:10241 checked 26d ago

quad moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,920top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers, and #632 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ку [RU] Кубань PV… 2
    [RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 2/ 60
  2. 2 Ge Geležinis Mišk… 3
    Geležinis Miškas quad · 6 on average 3/ 99
  3. 3 Ma #MAGIC JUMP | … 1
    #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average 1/ 80
  4. 4 Lu LusoTuga Prime… 1
    LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average 1/ 100
  5. 5 Pe Persona#1 |Для… 0
    Persona#1 |Для Новичков| х2 EU · quad · monthly · 3 on average 0/ 200
  6. 6 Pr [EU] Protobit:… 0
    [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly EU · quad · biweekly · 3 on average 0/ 100

Quick answers

from the figures on this page

Map and rules

How is TestServer configured, and what rules apply?

No gather rate appears in the name of TestServer. A group can hold 4 players at most (quad). Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts TestServer?

There is no region on record for TestServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 180.114.97.83:10241.

Which Rust version is TestServer on?

On Windows, TestServer is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does TestServer stay online?

Currently offline, TestServer was last seen 26 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.

Wipes and resets

What is the wiping pattern on TestServer?

The record holds too few of TestServer's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 18 hours ago.

Lists and tags

Which meanings sit behind the tags on TestServer?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts4 (Group limit): Teams cap at 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list TestServer publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does TestServer come up?

The Rust Data Lab lists that include TestServer are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player counts

What position does TestServer hold among Rust servers?

The seven-day player-hours table has TestServer at #15,920, in the top 70% of ranked servers. In the quad category it ranks #632.

What does the current player count on TestServer tell you?

The last recorded sighting of TestServer was 26 days 8 hours ago, and it is offline now.

How to join

What steps get you onto TestServer?

You can connect by pressing F1 in Rust and entering client.connect 180.114.97.83:10241, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts4
Group limit Teams cap at 4 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.