Element card · group Modded · atomic number 15,920, its rank
TestServer
Offline 180.114.97.83:10241 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers, and #632 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
How is TestServer configured, and what rules apply?
No gather rate appears in the name of TestServer. A group can hold 4 players at most (quad). Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts TestServer?
There is no region on record for TestServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 180.114.97.83:10241.
Which Rust version is TestServer on?
On Windows, TestServer is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does TestServer stay online?
Currently offline, TestServer was last seen 26 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.
Wipes and resets
What is the wiping pattern on TestServer?
The record holds too few of TestServer's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 18 hours ago.
Lists and tags
Which meanings sit behind the tags on TestServer?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts4 (Group limit): Teams cap at 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list TestServer publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does TestServer come up?
The Rust Data Lab lists that include TestServer are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Player counts
What position does TestServer hold among Rust servers?
The seven-day player-hours table has TestServer at #15,920, in the top 70% of ranked servers. In the quad category it ranks #632.
What does the current player count on TestServer tell you?
The last recorded sighting of TestServer was 26 days 8 hours ago, and it is offline now.
How to join
What steps get you onto TestServer?
You can connect by pressing F1 in Rust and entering client.connect 180.114.97.83:10241, or by pressing Launch Rust here, which starts the game through Steam and joins for you.