Element card · group Community · atomic number 15,477, its rank
TestServer
Offline 180.146.192.248:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
287
Rusty Moose |EU Mondays| 287/ 300
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2
Ru
Rustoria.co - …
228
Rustoria.co - EU East Long 228/ 250
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3
Ru
Rusty Moose |E…
21
Rusty Moose |EU Main| 21/ 250
-
4
Ru
Rustoria.co - …
23
Rustoria.co - EU Main 23/ 250
-
5
Ru
Rustafied.com …
27
Rustafied.com - EU Friday 27/ 100
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6
Ru
Rustoria.co - …
110
Rustoria.co - EU East Medium 110/ 200
Quick answers
from the figures on this pageSettings and map
What map is in play on TestServer?
A procedural map runs on TestServer, generated by the game.
What settings and rules apply on TestServer?
Nothing in the name of TestServer gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
In what location does TestServer sit?
There is no region on record for TestServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 180.146.192.248:28015.
On what Rust version does TestServer operate?
Rust network protocol 2633 and build 162929 on Windows is what TestServer uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is TestServer for staying online?
TestServer is not online at the moment; the last sighting was 38 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on TestServer?
Too few wipes are on record for TestServer to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 9 hours ago.
Tags, lists
What should you understand from the tags TestServer carries?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162929 (Build): It runs build 162929; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list TestServer publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TestServer come up?
The Rust Data Lab lists that include TestServer are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does TestServer hold among Rust servers?
The seven-day player-hours table has TestServer at #15,477, in the top 68% of ranked servers.
What does the current player count on TestServer tell you?
TestServer is offline at the moment; the last sighting was 38 days 3 hours ago.
How to join
What steps get you onto TestServer?
Open the console with F1 in Rust and type client.connect 180.146.192.248:28015. The Launch Rust button on this page does the same job through Steam.