Rust Data LabData lab · live
Live readings Servers11,668 Players33,864 Populated2,833 Fresh wipes · 3h84 Sampled every 5 min

Element card · group Community · atomic number 13,714, its rank

My Rust Server

Offline 181.222.32.101:28015 checked 20d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,714top 62%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 03:30 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 135
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  2. 2 Ru Rustoria.co - … 116
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 116/ 200
  3. 3 Ru Rusty Moose |E… 12
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 12/ 250
  4. 4 Ru Rustoria.co - … 23
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 23/ 250
  5. 5 Ru Rustafied.com … 10
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 10/ 100
  6. 6 Ru Rustoria.co - … 19
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 19/ 200

Quick answers

from the figures on this page

Settings and map

What settings and rules apply on My Rust Server?

No gather rate appears in the name of My Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does My Rust Server sit?

Nothing about a region is published by My Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 181.222.32.101:28015.

On what Rust version does My Rust Server operate?

Rust network protocol 2634 and build 167058 on Windows is what My Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Rust Server stay up, and how reliable is its uptime?

Currently offline, My Rust Server was last seen 20 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 8 October 2026.

Wipes and resets

What is the wiping pattern on My Rust Server?

Too few wipes are on record for My Rust Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 20 days 23 hours ago the current world was made.

On My Rust Server, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began.

Tags, lists

What should you understand from the tags My Rust Server carries?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list My Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server come up?

You will find My Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does My Rust Server place?

Player hours over the last week put My Rust Server at #13,714, inside the top 62% of ranked servers.

How full is My Rust Server right now?

My Rust Server is offline at the moment; the last sighting was 20 days 23 hours ago.

How to join

How can you connect to My Rust Server?

Open the console with F1 in Rust and type client.connect 181.222.32.101:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.