Rust Data LabData lab · live
Live readings Servers11,699 Players51,829 Populated3,292 Fresh wipes · 3h136 Sampled every 5 min

Element card · group Community · atomic number 15,409, its rank

Limbo

Offline 181.91.86.74:28015 checked 19h ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,409top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0003:0004:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 06:38 UTC5d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 399
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average 399/ 425
  2. 2 Ru Rustoria.co - … 24
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 24/ 250
  3. 3 Ru Rusty Moose |E… 44
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 44/ 250
  4. 4 Ru Rustoria.co - … 185
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 185/ 200
  5. 5 Ru Rustoria.co - … 69
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 69/ 200
  6. 6 Ru Rustafied.com … 82
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 82/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Limbo?

The map on Limbo is procedural, made by the game.

How is Limbo configured, and what rules apply?

No gather rate appears in the name of Limbo. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Limbo?

There is no region on record for Limbo. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 181.91.86.74:28015.

On what Rust version does Limbo operate?

Rust network protocol 2635 and build 168909 on Linux is what Limbo uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Limbo stay up, and how reliable is its uptime?

Right now Limbo is offline, with its last appearance 19 hours ago. It was online for 9 of 168 hours in the last 7 full days, which is 5% uptime. The first sighting by Rust Data Lab was on 20 October 2026.

Wipe days

When does Limbo wipe, and how often?

Too few wipes are on record for Limbo to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 8 days 1 hours ago the current world was made.

How does Limbo look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

Which meanings sit behind the tags on Limbo?

These are the tags Limbo makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Limbo appear in?

The Rust Data Lab lists that include Limbo are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does Limbo compare with other servers in the rankings?

Limbo sits at #15,409 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is Limbo right now?

No live signal from Limbo right now, which was last seen 19 hours ago. The past week gives an average of 0 players.

Connection

How can you connect to Limbo?

Open the console with F1 in Rust and type client.connect 181.91.86.74:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players It has 500 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.