Rust Data LabData lab · live
Live readings Servers11,898 Players102,212 Populated3,932 Fresh wipes · 3h403 Sampled every 5 min

Element card · group Community · atomic number 5,649, its rank

ith2112

Offline 184.146.203.141:28015 checked 7h ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#5,649top 25%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75104:0007:0011:0004:0007:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 04:33 UTC1d ago – – – 1
Tue 27 Oct, 06:20 UTC2d ago – – – 1
Tue 27 Oct, 03:25 UTC2d ago – – – 0
Mon 26 Oct, 10:31 UTC3d ago – – – 0
Mon 26 Oct, 04:40 UTC3d ago – – – 1
Sun 25 Oct, 10:56 UTC4d ago – – – 1
Thu 22 Oct, 01:26 UTC7d ago 1 held half 3.4 days 1
Sat 10 Oct, 22:03 UTC18d ago – – – 0
Sat 10 Oct, 21:48 UTC18d ago 1 held half 11.2 days 1
Sat 10 Oct, 10:47 UTC19d ago 1 – 0.5 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ро РОССИЙСКИЙ ДЛЯ… 224
    РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 EU · groups of 8+ · weekly · 118 on average 224/ 300
  2. 2 Vi Vital Rust - E… 66
    Vital Rust - EU Monthly EU · no group limit · 82 on average 66/ 100
  3. 3 Ma Magic Rust — L… 97
    Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 29.10 EU · no group limit · 1x · 70 on average 97/ 100
  4. 4 Ma Magic Rust Van… 67
    Magic Rust Vanilla (Monthly) JUST WIPED | 29.10 no group limit · 69 on average 67/ 100
  5. 5 Ru Rustoria.co - … 60
    Rustoria.co - EU Low Pop | JUST WIPED 29.10 EU · no group limit · 66 on average 60/ 100
  6. 6 Ru Rustoria.co - … 50
    Rustoria.co - US Long Premium | JUST WIPED 29.10 NA · no group limit · 65 on average 50/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on ith2112?

The map on ith2112 is procedural, made by the game.

How is ith2112 configured, and what rules apply?

Nothing in the name of ith2112 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

What region hosts ith2112?

No region is published by ith2112. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 184.146.203.141:28015.

On what Rust version does ith2112 operate?

Rust network protocol 2635 and build 168909 on Windows is what ith2112 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does ith2112 stay up, and how reliable is its uptime?

Currently offline, ith2112 was last seen 7 hours ago. It was online for 30 of 168 hours in the last 7 full days, which is 18% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does ith2112 wipe, and how often?

A fresh world appears on ith2112 every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Where it appears

How should you read the tags on ith2112?

These are the tags ith2112 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does ith2112 appear in?

You will find ith2112 on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

What position does ith2112 hold among Rust servers?

The seven-day player-hours table has ith2112 at #5,649, in the top 25% of ranked servers.

How many players does ith2112 have at the moment?

The last recorded sighting of ith2112 was 7 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1. Peak time in the past 48 hours: 05:00 UTC, when the average was 1 players.

How to join

How can you connect to ith2112?

In Rust, press F1 and enter client.connect 184.146.203.141:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.