Element card · group Community · atomic number 14,314, its rank
Test Development Server
Offline 184.4.38.100:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Test Development Server?
The map on Test Development Server is procedural, made by the game.
What settings and rules apply on Test Development Server?
No gather rate appears in the name of Test Development Server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
In what location does Test Development Server sit?
There is no region on record for Test Development Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 184.4.38.100:28015.
What Rust version does Test Development Server currently run?
On Windows, Test Development Server is running Rust network protocol 2634 and build 166440. The protocol must match for you to join; Steam will update your game.
How dependable is Test Development Server for staying online?
Test Development Server is not online at the moment; the last sighting was 28 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Test Development Server, and at what time?
Too few wipes are on record for Test Development Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 9 hours ago.
Tags, lists
What should you understand from the tags Test Development Server carries?
These are the tags Test Development Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166440 (Build): It runs build 166440; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test Development Server come up?
These themed Rust Data Lab lists carry Test Development Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Test Development Server place?
Player hours over the last week put Test Development Server at #14,314, inside the top 60% of ranked servers.
How full is Test Development Server right now?
Test Development Server is offline at the moment; the last sighting was 28 days 8 hours ago.
Getting on
What steps get you onto Test Development Server?
In Rust, press F1 and enter client.connect 184.4.38.100:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.