Rust Data LabData lab · live
Live readings Servers11,649 Players46,030 Populated3,128 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Community · atomic number 14,314, its rank

Test Development Server

Offline 184.4.38.100:28015 checked 28d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,314top 60%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 297
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 297/ 300
  2. 2 Ru Rustoria.co - … 275
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 275/ 250
  3. 3 Ru Rusty Moose |E… 24
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 21/ 250
  5. 5 Ru Rustafied.com … 37
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 37/ 100
  6. 6 Ru Rustoria.co - … 122
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 122/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Test Development Server?

The map on Test Development Server is procedural, made by the game.

What settings and rules apply on Test Development Server?

No gather rate appears in the name of Test Development Server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

In what location does Test Development Server sit?

There is no region on record for Test Development Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 184.4.38.100:28015.

What Rust version does Test Development Server currently run?

On Windows, Test Development Server is running Rust network protocol 2634 and build 166440. The protocol must match for you to join; Steam will update your game.

How dependable is Test Development Server for staying online?

Test Development Server is not online at the moment; the last sighting was 28 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Test Development Server, and at what time?

Too few wipes are on record for Test Development Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 9 hours ago.

Tags, lists

What should you understand from the tags Test Development Server carries?

These are the tags Test Development Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166440 (Build): It runs build 166440; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Test Development Server come up?

These themed Rust Data Lab lists carry Test Development Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Test Development Server place?

Player hours over the last week put Test Development Server at #14,314, inside the top 60% of ranked servers.

How full is Test Development Server right now?

Test Development Server is offline at the moment; the last sighting was 28 days 8 hours ago.

Getting on

What steps get you onto Test Development Server?

In Rust, press F1 and enter client.connect 184.4.38.100:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166440
Build It runs build 166440.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.