Rust Data LabData lab · live
Live readings Servers11,696 Players36,352 Populated2,907 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Community · atomic number 13,277, its rank

My Private Rust Server

Offline 184.55.233.227:28015 checked 16d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,277top 61%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:49 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 161
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  2. 2 Ru Rustoria.co - … 97
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 97/ 200
  3. 3 Ru Rusty Moose |E… 15
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15/ 250
  4. 4 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 16/ 250
  5. 5 Ru Rustafied.com … 14
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 14/ 100
  6. 6 Ru Rustoria.co - … 17
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 17/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on My Private Rust Server?

The map on My Private Rust Server is procedural, made by the game.

What settings and rules apply on My Private Rust Server?

Nothing in the name of My Private Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts My Private Rust Server?

There is no region on record for My Private Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 184.55.233.227:28015 is the address it uses.

On what Rust version does My Private Rust Server operate?

Rust network protocol 2634 and build 167584 on Windows is what My Private Rust Server uses. The protocol must match for you to join; Steam will update your game.

Does My Private Rust Server stay up, and how reliable is its uptime?

My Private Rust Server is not online at the moment; the last sighting was 16 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 12 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does My Private Rust Server wipe, and how often?

The record holds too few of My Private Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 4 hours ago.

On My Private Rust Server, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on My Private Rust Server?

These are the tags My Private Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): It runs build 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Private Rust Server come up?

These themed Rust Data Lab lists carry My Private Rust Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does My Private Rust Server place?

The seven-day player-hours table has My Private Rust Server at #13,277, in the top 61% of ranked servers.

What does the current player count on My Private Rust Server tell you?

No live signal from My Private Rust Server right now, which was last seen 16 days 2 hours ago.

Getting on

What is the way to join My Private Rust Server?

In Rust, press F1 and enter client.connect 184.55.233.227:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167584
Build It runs build 167584.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.