Rust Data LabData lab · live
Live readings Servers11,720 Players57,954 Populated3,334 Fresh wipes · 3h174 Sampled every 5 min

Element card · group Modded · atomic number 12,080, its rank

RTS | RULE THE SKIES | FORMATION FLYING

Offline 184.66.160.233:28015 checked 18d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 10 20% full Room to join
7-day average0peak –
Rank · atomic number#12,080top 55%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 33 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:04 UTC19d ago 3 – running 0
Fri 9 Oct, 07:54 UTC20d ago 3 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pl PLUKN - US Mon… 11
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  2. 2 Mi MINICOPTER / H… 4
    MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average 4/ 100
  3. 3 Ru ・RUST KILL・XXX… 2
    ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average 2/ 100
  4. 4 Ru [EU] Rustoria.… 1
    [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average 1/ 100
  5. 5 Ru [US] Rustoria.… 1
    [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average 1/ 100
  6. 6 Pv PVP Arena | Ai… 0
    PVP Arena | Aimtrain groups of 8+ · 2 on average 0/ 40

Quick answers

from the figures on this page

Server setup

What map is in play on RTS | RULE THE SKIES | FORMATION FLYING?

The map on RTS | RULE THE SKIES | FORMATION FLYING is procedural at size 1,000 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What settings and rules apply on RTS | RULE THE SKIES | FORMATION FLYING?

No gather rate appears in the name of RTS | RULE THE SKIES | FORMATION FLYING. Eight players per group is the limit, the game's default. Play runs as combat training, loot is handed out for aim and PvP practice. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is RTS | RULE THE SKIES | FORMATION FLYING based in?

Nothing about a region is published by RTS | RULE THE SKIES | FORMATION FLYING. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 184.66.160.233:28015 is the address it uses.

What Rust version does RTS | RULE THE SKIES | FORMATION FLYING currently run?

Rust network protocol 2634 and build 166652 on Windows is what RTS | RULE THE SKIES | FORMATION FLYING uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RTS | RULE THE SKIES | FORMATION FLYING stay up, and how reliable is its uptime?

Currently offline, RTS | RULE THE SKIES | FORMATION FLYING was last seen 18 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 9 October 2026.

Wipe days

When does RTS | RULE THE SKIES | FORMATION FLYING wipe, and how often?

Too few wipes are on record for RTS | RULE THE SKIES | FORMATION FLYING to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days 14 hours ago.

What does a typical wipe day on RTS | RULE THE SKIES | FORMATION FLYING involve?

At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 33 hours after it began.

Where it appears

Which meanings sit behind the tags on RTS | RULE THE SKIES | FORMATION FLYING?

These are the tags RTS | RULE THE SKIES | FORMATION FLYING makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^d (Combat training): Training for aim and PvP, with loot provided; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RTS | RULE THE SKIES | FORMATION FLYING come up?

The Rust Data Lab lists that include RTS | RULE THE SKIES | FORMATION FLYING are: Modded Rust servers, measured and Aim training servers, measured live. Applying these filters on the server list returns it: Type: Modded; Server tag: Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does RTS | RULE THE SKIES | FORMATION FLYING hold among Rust servers?

The seven-day player-hours table has RTS | RULE THE SKIES | FORMATION FLYING at #12,080, in the top 55% of ranked servers.

How full is RTS | RULE THE SKIES | FORMATION FLYING right now?

RTS | RULE THE SKIES | FORMATION FLYING is offline at the moment; the last sighting was 18 days 4 hours ago.

Getting on

What steps get you onto RTS | RULE THE SKIES | FORMATION FLYING?

Open the console with F1 in Rust and type client.connect 184.66.160.233:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/YZP9gNQxgM.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^d,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^d
Combat training Training for aim and PvP, with loot provided.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.