Rust Data LabData lab · live
Live readings Servers11,817 Players84,577 Populated3,660 Fresh wipes · 3h389 Sampled every 5 min

Element card · group Community · atomic number 13,808, its rank

CharyBomb

Offline 184.93.26.3:28015 checked 27d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#13,808top 61%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep2 Oct5 Oct7 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:49 UTC27d ago 1 – running 1
Wed 16 Sep, 04:33 UTC43d ago 1 – 16.6 days 1
Tue 15 Sep, 09:37 UTC44d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on CharyBomb?

Generated by the game, the map on CharyBomb is procedural.

What rules has CharyBomb set, and what settings are in force?

The name of CharyBomb carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts CharyBomb?

Nothing about a region is published by CharyBomb. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 184.93.26.3:28015 is the address it uses.

Which Rust version is CharyBomb on?

On Windows, CharyBomb is running Rust network protocol 2634 and build 166586. The protocol must match for you to join; Steam will update your game.

How reliably does CharyBomb stay online?

Right now CharyBomb is offline, with its last appearance 27 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 14 September 2026.

Wipe days

How often does a wipe happen on CharyBomb, and at what time?

There is no next wipe to predict for CharyBomb, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 4 hours ago.

What does a typical wipe day on CharyBomb involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

What should you understand from the tags CharyBomb carries?

The game's server browser reads the tags CharyBomb publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): The game build is 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does CharyBomb appear in?

These themed Rust Data Lab lists carry CharyBomb: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does CharyBomb hold among Rust servers?

The seven-day player-hours table has CharyBomb at #13,808, in the top 61% of ranked servers.

How full is CharyBomb right now?

CharyBomb is offline at the moment; the last sighting was 27 days 3 hours ago.

How to join

How can you connect to CharyBomb?

In Rust, press F1 and enter client.connect 184.93.26.3:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players It has 500 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166586
Build The game build is 166586.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.