Rust Data LabData lab · live
Live readings Servers11,596 Players34,117 Populated2,818 Fresh wipes · 3h66 Sampled every 5 min

Element card · group Community · atomic number 14,098, its rank

ServerName

Offline 185.119.2.211:28015 checked 6d ago

Join the experiment
Atomic mass · players now 1/ 4 25% full Room to join
7-day average1peak 1
Rank · atomic number#14,098top 63%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:45 UTC12d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 216
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average 216/ 250
  2. 2 Ru Rustoria.co - … 14
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average 14/ 250
  3. 3 Ru Rusty Moose |E… 17
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average 17/ 250
  4. 4 Ru Rustoria.co - … 125
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 125/ 200
  5. 5 Ru Rustoria.co - … 43
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 43/ 200
  6. 6 Ru Rustafied.com … 39
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 39/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on ServerName?

A procedural map runs on ServerName, generated by the game.

What rules has ServerName set, and what settings are in force?

No gather rate appears in the name of ServerName. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts ServerName?

No region is published by ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.119.2.211:28015 is the address it uses.

What Rust version does ServerName currently run?

Rust network protocol 2634 and build 167781 on Windows is what ServerName uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is ServerName for staying online?

Currently offline, ServerName was last seen 6 days 14 hours ago. It was online for 1 of 168 hours in the last 7 full days, which is 1% uptime. The first sighting by Rust Data Lab was on 10 October 2026.

Wipe days

How often does a wipe happen on ServerName, and at what time?

The record holds too few of ServerName's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 13 hours ago.

Where it appears

How should you read the tags on ServerName?

These are the tags ServerName makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does ServerName come up?

These themed Rust Data Lab lists carry ServerName: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does ServerName hold among Rust servers?

Player hours over the last week put ServerName at #14,098, inside the top 63% of ranked servers.

How many players does ServerName have at the moment?

No live signal from ServerName right now, which was last seen 6 days 14 hours ago. Averaged over the past week: 1 players, peaking at 1.

Getting on

What is the way to join ServerName?

You can connect by pressing F1 in Rust and entering client.connect 185.119.2.211:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players 4 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.