Element card · group Community · atomic number 14,651, its rank
ServerName
Offline 185.120.89.116:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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3
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Rusty Moose |EU Main| 782/ 1,000
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4
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5
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6
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Rustoria.co - EU East Medium 748/ 800
Quick answers
from the figures on this pageSettings and map
What map is in play on ServerName?
A procedural map runs on ServerName, generated by the game.
What settings and rules apply on ServerName?
Nothing in the name of ServerName gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts ServerName?
There is no region on record for ServerName. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.120.89.116:28015.
Which Rust version is ServerName on?
On Windows, ServerName is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does ServerName stay online?
Right now ServerName is offline, with its last appearance 41 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.
Wipe schedule
What is the wiping pattern on ServerName?
ServerName's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 41 days 17 hours ago the current world was made.
Lists and tags
How should you read the tags on ServerName?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
The Rust Data Lab lists that include ServerName are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does ServerName hold among Rust servers?
Player hours over the last week put ServerName at #14,651, inside the top – of ranked servers.
How many players does ServerName have at the moment?
The last recorded sighting of ServerName was 41 days 16 hours ago, and it is offline now.
Getting on
How can you connect to ServerName?
Open the console with F1 in Rust and type client.connect 185.120.89.116:28015. The Launch Rust button on this page does the same job through Steam.