Element card · group Community · atomic number 15,419, its rank
ServerName
Offline 185.126.65.7:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
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Quick answers
from the figures on this pageSettings and map
What map is in play on ServerName?
A procedural map runs on ServerName, generated by the game.
How is ServerName configured, and what rules apply?
The name of ServerName carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
About the server
Which location is ServerName based in?
Nothing about a region is published by ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.126.65.7:28015 is the address it uses.
Which Rust version is ServerName on?
On Windows, ServerName is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
Does ServerName stay up, and how reliable is its uptime?
Right now ServerName is offline, with its last appearance 43 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on ServerName, and at what time?
The record holds too few of ServerName's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 46 days 8 hours ago.
Lists and tags
Which meanings sit behind the tags on ServerName?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does ServerName come up?
You will find ServerName on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does ServerName compare with other servers in the rankings?
ServerName sits at #15,419 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on ServerName tell you?
No live signal from ServerName right now, which was last seen 43 days 4 hours ago.
How to join
What is the way to join ServerName?
Open the console with F1 in Rust and type client.connect 185.126.65.7:28015. The Launch Rust button on this page does the same job through Steam.