Rust Data LabData lab · live
Live readings Servers11,830 Players74,645 Populated3,703 Fresh wipes · 3h224 Sampled every 5 min

Element card · group Vanilla · atomic number 15,326, its rank

Hazma Rust #2 - Semi Vanilla 2x (Squad)

Offline 185.135.81.17:35006 checked 9d ago

2x biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,326top 69%
Last wipe14d agobiweekly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct8 Oct13 Oct17 Oct22 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap10.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 13d 18hThu 12 Nov, 08:40 UTC
  3. 27d 18hThu 26 Nov, 08:40 UTC
  4. 35d 5hThu 3 Dec, 19:00 UTCFW
  5. 41d 18hThu 10 Dec, 08:40 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 08:40 UTC14d ago 3 – running 0
Sun 4 Oct, 12:21 UTC25d ago 5 halved by day 4 10.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Su SURVIVORS.GG #… 104
    SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 groups of 8+ · 2x · biweekly · 177 on average 104/ 200
  2. 2 At Atlas - EU 2X … 38
    Atlas - EU 2X Medium | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · biweekly · 149 on average 38/ 100
  3. 3 Su SURVIVORS.GG #… 245
    SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 groups of 30+ · 2x · biweekly · 110 on average 245/ 250
  4. 4 As [SEA] AseanPan… 57
    [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 EA · groups of 8+ · 2x · biweekly · 83 on average 57/ 115
  5. 5 Дл ДЛЯ НОВИЧКОВ |… 23
    ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10 EU · groups of 10+ · 2x · biweekly · 52 on average 23/ 200
  6. 6 Pr PROSTOJ #6 | Р… 15
    PROSTOJ #6 | Ресурсы x2 | Компоненты x1 EU · groups of 8+ · 2x · biweekly · 49 on average 15/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Hazma Rust #2 - Semi Vanilla 2x (Squad)?

A procedural map of size 4,000 with seed 897176852 runs on Hazma Rust #2 - Semi Vanilla 2x (Squad), generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Hazma Rust #2 - Semi Vanilla 2x (Squad) set, and what settings are in force?

According to its name, Hazma Rust #2 - Semi Vanilla 2x (Squad) runs 2x gather. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server facts

In what location does Hazma Rust #2 - Semi Vanilla 2x (Squad) sit?

There is no region on record for Hazma Rust #2 - Semi Vanilla 2x (Squad). Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 185.135.81.17:35006.

What Rust version does Hazma Rust #2 - Semi Vanilla 2x (Squad) currently run?

On Windows, Hazma Rust #2 - Semi Vanilla 2x (Squad) is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Hazma Rust #2 - Semi Vanilla 2x (Squad) stay online?

Right now Hazma Rust #2 - Semi Vanilla 2x (Squad) is offline, with its last appearance 9 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 4 October 2026.

Wipes and resets

When does Hazma Rust #2 - Semi Vanilla 2x (Squad) wipe, and how often?

Following the tag is the best the prediction can do for Hazma Rust #2 - Semi Vanilla 2x (Squad), whose record holds too few wipes to confirm its schedule. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 14 days 5 hours ago. Wipes every two weeks are what its tags set out.

What does a typical wipe day on Hazma Rust #2 - Semi Vanilla 2x (Squad) involve?

Averaged across its recent wipes, the busiest point drew 4 players. The latest wipe's peak fell 11 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 4.

Lists and tags

What should you understand from the tags Hazma Rust #2 - Semi Vanilla 2x (Squad) carries?

gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): It has 200 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Hazma Rust #2 - Semi Vanilla 2x (Squad) publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Hazma Rust #2 - Semi Vanilla 2x (Squad) come up?

You will find Hazma Rust #2 - Semi Vanilla 2x (Squad) on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Player counts

How does Hazma Rust #2 - Semi Vanilla 2x (Squad) compare with other servers in the rankings?

Player hours over the last week put Hazma Rust #2 - Semi Vanilla 2x (Squad) at #15,326, inside the top 69% of ranked servers.

What does the current player count on Hazma Rust #2 - Semi Vanilla 2x (Squad) tell you?

Hazma Rust #2 - Semi Vanilla 2x (Squad) is offline at the moment; the last sighting was 9 days 16 hours ago.

Getting on

What is the way to join Hazma Rust #2 - Semi Vanilla 2x (Squad)?

In Rust, press F1 and enter client.connect 185.135.81.17:35006. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players It has 200 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.