Rust Data LabData lab · live
Live readings Servers11,692 Players54,249 Populated3,144 Fresh wipes · 3h123 Sampled every 5 min

Element card · group Community · atomic number 15,236, its rank

ICE Map Forge local verification

Offline 185.139.215.250:49826 checked 15d ago

Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,236top 70%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 72
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 72/ 250
  2. 2 Ru Rustoria.co - … 106
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 106/ 200
  3. 3 Ru Rusty Moose |E… 320
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 320/ 350
  4. 4 Ru Rustafied.com … 16
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 16/ 100
  5. 5 Ru Rustoria.co - … 403
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 403/ 450
  6. 6 Ru Rustoria.co - … 299
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 299/ 325

Quick answers

from the figures on this page

Server setup

What map is in play on ICE Map Forge local verification?

A procedural map runs on ICE Map Forge local verification, generated by the game.

What settings and rules apply on ICE Map Forge local verification?

No gather rate appears in the name of ICE Map Forge local verification. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is ICE Map Forge local verification based in?

There is no region on record for ICE Map Forge local verification. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 185.139.215.250:49826.

On what Rust version does ICE Map Forge local verification operate?

On Windows, ICE Map Forge local verification is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Does ICE Map Forge local verification stay up, and how reliable is its uptime?

Right now ICE Map Forge local verification is offline, with its last appearance 15 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 14 October 2026.

Wipe days

What is the wiping pattern on ICE Map Forge local verification?

ICE Map Forge local verification's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 11 hours ago.

Where it appears

What should you understand from the tags ICE Map Forge local verification carries?

These are the tags ICE Map Forge local verification makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): It has 0 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ICE Map Forge local verification come up?

You will find ICE Map Forge local verification on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does ICE Map Forge local verification compare with other servers in the rankings?

The seven-day player-hours table has ICE Map Forge local verification at #15,236, in the top 70% of ranked servers.

How full is ICE Map Forge local verification right now?

ICE Map Forge local verification is offline at the moment; the last sighting was 15 days 11 hours ago.

How to join

What steps get you onto ICE Map Forge local verification?

You can connect by pressing F1 in Rust and entering client.connect 185.139.215.250:49826, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players It has 0 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.