Rust Data LabData lab · live
Live readings Servers11,776 Players67,745 Populated3,535 Fresh wipes · 3h197 Sampled every 5 min

Element card · group Modded · atomic number 4,918, its rank

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad

Online NA · us1 185.141.204.9:28016 checked 8m ago

2x quad weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak 2
Rank · atomic number#4,918top 22% · #839 in NA
Last wipe6d agoweekly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 45% in NA, and #307 of the quad servers (top 37%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak1players, last three wipes
crowd held60%else halves by day 1.5

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 21d 7hThu 19 Nov, 20:04 UTC
  3. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:04 UTC6d ago 1 – running 0
Thu 15 Oct, 22:18 UTC13d ago 2 held half 6.9 days 1
Thu 8 Oct, 20:05 UTC20d ago 1 halved by day 2 7.1 days 0
Thu 1 Oct, 20:11 UTC FW27d ago 2 held half 7 days 0
Thu 24 Sep, 20:12 UTC34d ago 3 halved by day 1 7 days 0
Thu 17 Sep, 20:16 UTC41d ago 2 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wa WARBANDITS.GG … 34
    WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 150 on average 34/ 200
  2. 2 Sp [US] Spoonkid … 2
    [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP NA · quad · 2x · weekly · 37 on average 2/ 75
  3. 3 Us US Limitless 2… 0
    US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · weekly · 2 on average 0/ 200
  4. 4 At Atlas - US 2X … 97
    Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 255 on average 97/ 125
  5. 5 Wa WARBANDITS.GG … 12
    WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED NA · trio · 2x · weekly · 189 on average 12/ 200
  6. 6 Us US Limitless 2… 77
    US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 155 on average 77/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad runs a procedural map of size 4,000 with seed 1367813147; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad carries a 2x gather rate, as its name states. The group cap is 4 players (quad). Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

In what location does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad sit?

In North America, with the NA tag, is where [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad lists itself, and the region code it gives is us1. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 185.141.204.9:28016.

What Rust version does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad currently run?

Rust network protocol 2635 and build 168909 on Linux is what [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad for staying online?

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is live as of now. About 6 days 15 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad known for smooth running?

The last 48 hours show an average of 20 server fps and a minimum of 10. The entity count reached 93,248, including buildings, deployables and all other world items. The highest memory usage was 4,715 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad wipe, and how often?

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad runs on a wipe rhythm of every other Thursday at 20:04 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 6 days 16 hours ago. Weekly wipes are what its tags advertise.

How does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 3 hours after it began. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.5.

Tags, lists

Which meanings sit behind the tags on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

The game's server browser reads the tags [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): 150 is the slot count; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rus1 (Region code): The server's code for its region is us1; ^w (Weekly): A wipe comes every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): North America is where the browser lists this server; sc3 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad come up?

These themed Rust Data Lab lists carry [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Population

Against other Rust servers, where does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad place?

Seven-day player hours place [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad at #4,918 overall, #839 in North America and in the top 22% of ranked servers. Within quad, its rank is #307.

How full is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad right now?

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad currently shows 0 players across 150 slots. A seven-day sample gives 0 players on average and 2 at the top. Over 48 hours, the highest average fell at 00:00 UTC, at 1 players.

Getting on

What is the way to join [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Open the console with F1 in Rust and type client.connect 185.141.204.9:28016. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/nGwg8PcUVb.

Server tags

what each one means

Published as mp150,ptrak,$rus1,v2635,^w,NA,gmrust,cs168909,sc3,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp150
Max players 150 is the slot count.
ts4
Group limit The team limit is 4.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$rus1
Region code The server's code for its region is us1.

Wipe schedule

^w
Weekly A wipe comes every week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America North America is where the browser lists this server.

Other

sc3
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.