Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Community · atomic number 3,527, its rank

Void.Place | Classic

Online 185.149.40.74:28017 checked 1h ago

Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average1peak 6
Rank · atomic number#3,527top 16%
Last wipe6d agono schedule published
Next wipe23hThu 29 Oct, 17:55 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:55 UTC, in 23h. Every Thursday at 17:55 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held80%else halves by day 3

Coming wipes

  1. 23hThu 29 Oct, 17:55 UTC
  2. 8d 0hThu 5 Nov, 19:00 UTCFW
  3. 14d 23hThu 12 Nov, 17:55 UTC
  4. 21d 23hThu 19 Nov, 17:55 UTC
  5. 28d 23hThu 26 Nov, 17:55 UTC
  6. 36d 0hThu 3 Dec, 19:00 UTCFW
  7. 42d 23hThu 10 Dec, 17:55 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:55 UTC6d ago 4 – running 0
Thu 15 Oct, 17:53 UTC13d ago 2 held half 7 days 0
Thu 8 Oct, 17:54 UTC20d ago 2 held half 7 days 0
Thu 1 Oct, 18:14 UTC FW27d ago 3 halved by day 3 7 days 0
Thu 24 Sep, 18:16 UTC34d ago 2 held half 7 days 0
Thu 17 Sep, 17:59 UTC41d ago 2 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 636
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 550 on average 636/ 675
  2. 2 Ru Rustoria.co - … 485
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485/ 525
  3. 3 Ru Rusty Moose |E… 59
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 300 on average 59/ 250
  4. 4 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average 36/ 250
  5. 5 Ru Rustafied.com … 138
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 269 on average 138/ 200
  6. 6 Ru Rustoria.co - … 255
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 255/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on Void.Place | Classic?

A procedural map of size 3,000 with seed 466137484 runs on Void.Place | Classic, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Void.Place | Classic set, and what settings are in force?

The name of Void.Place | Classic carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is Void.Place | Classic based in?

No region is published by Void.Place | Classic. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.149.40.74:28017.

On what Rust version does Void.Place | Classic operate?

On Linux, Void.Place | Classic is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Void.Place | Classic for staying online?

Right now, Void.Place | Classic is reachable. According to the uptime it reports, the last restart was about 4 days 23 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Void.Place | Classic perform?

Server fps averaged 195 over the last 48 hours, with 164 as the lowest. The maximum entity count was 55,306, covering buildings, deployables and all else in the world. The highest memory usage was 2,585 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on Void.Place | Classic?

Wipes on Void.Place | Classic follow this rhythm: every Thursday at 17:55 UTC. Due next on Thursday 29 October at 17:55 UTC is its wipe. Counting back, the current world began 6 days ago.

What does a typical wipe day on Void.Place | Classic involve?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 41 hours in. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. In the other cases, half the peak was lost by day 3.

Lists and tags

What should you understand from the tags Void.Place | Classic carries?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list Void.Place | Classic publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Void.Place | Classic come up?

These themed Rust Data Lab lists carry Void.Place | Classic: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

How does Void.Place | Classic compare with other servers in the rankings?

Void.Place | Classic sits at #3,527 for seven-day player hours, placing it in the top 16% of ranked servers.

What does the current player count on Void.Place | Classic tell you?

Void.Place | Classic currently shows 1 players across 100 slots. Averaged over the past week: 1 players, peaking at 6. Peak time in the past 48 hours: 21:00 UTC, when the average was 3 players.

Getting on

What is the way to join Void.Place | Classic?

Open the console with F1 in Rust and type client.connect 185.149.40.74:28017. The Launch Rust button on this page does the same job through Steam. For more, visit https://void.place/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.