Element card · group Community · atomic number 3,527, its rank
Void.Place | Classic
Online 185.149.40.74:28017 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:55 UTC, in 23h. Every Thursday at 17:55 UTC · high confidence
Coming wipes
- 23hThu 29 Oct, 17:55 UTC
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 14d 23hThu 12 Nov, 17:55 UTC
- 21d 23hThu 19 Nov, 17:55 UTC
- 28d 23hThu 26 Nov, 17:55 UTC
- 36d 0hThu 3 Dec, 19:00 UTCFW
- 42d 23hThu 10 Dec, 17:55 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:55 UTC6d ago | 4 | – | running | 0 |
| Thu 15 Oct, 17:53 UTC13d ago | 2 | held half | 7 days | 0 |
| Thu 8 Oct, 17:54 UTC20d ago | 2 | held half | 7 days | 0 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 3 | halved by day 3 | 7 days | 0 |
| Thu 24 Sep, 18:16 UTC34d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 17:59 UTC41d ago | 2 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Void.Place | Classic?
A procedural map of size 3,000 with seed 466137484 runs on Void.Place | Classic, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Void.Place | Classic set, and what settings are in force?
The name of Void.Place | Classic carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
Which location is Void.Place | Classic based in?
No region is published by Void.Place | Classic. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.149.40.74:28017.
On what Rust version does Void.Place | Classic operate?
On Linux, Void.Place | Classic is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Void.Place | Classic for staying online?
Right now, Void.Place | Classic is reachable. According to the uptime it reports, the last restart was about 4 days 23 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does Void.Place | Classic perform?
Server fps averaged 195 over the last 48 hours, with 164 as the lowest. The maximum entity count was 55,306, covering buildings, deployables and all else in the world. The highest memory usage was 2,585 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on Void.Place | Classic?
Wipes on Void.Place | Classic follow this rhythm: every Thursday at 17:55 UTC. Due next on Thursday 29 October at 17:55 UTC is its wipe. Counting back, the current world began 6 days ago.
What does a typical wipe day on Void.Place | Classic involve?
At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 41 hours in. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. In the other cases, half the peak was lost by day 3.
Lists and tags
What should you understand from the tags Void.Place | Classic carries?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list Void.Place | Classic publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Void.Place | Classic come up?
These themed Rust Data Lab lists carry Void.Place | Classic: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
How does Void.Place | Classic compare with other servers in the rankings?
Void.Place | Classic sits at #3,527 for seven-day player hours, placing it in the top 16% of ranked servers.
What does the current player count on Void.Place | Classic tell you?
Void.Place | Classic currently shows 1 players across 100 slots. Averaged over the past week: 1 players, peaking at 6. Peak time in the past 48 hours: 21:00 UTC, when the average was 3 players.
Getting on
What is the way to join Void.Place | Classic?
Open the console with F1 in Rust and type client.connect 185.149.40.74:28017. The Launch Rust button on this page does the same job through Steam. For more, visit https://void.place/.
