Rust Data LabData lab · live
Live readings Servers11,668 Players34,317 Populated2,844 Fresh wipes · 3h86 Sampled every 5 min

Element card · group Vanilla · atomic number 4,075, its rank

РОССИЯ #8 КЛАССИКА 28.10|

Online EU 185.158.114.22:29015 checked 13m ago

weekly wipes vanillaoxide
Join the experiment
Atomic mass · players now 1/ 300 0% full Room to join
7-day average1peak 2
Rank · atomic number#4,075top 18% · #1479 in EU
Last wipe21h agoweekly schedule
Next wipe6d 2hWed 4 Nov, 06:24 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5204:0013:0022:0007:0016:0002:00Wiped Tue 27 Oct, 06:25 UTCWIPEWiped Wed 28 Oct, 06:24 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040004:0013:0022:0007:0016:0002:00Wiped Tue 27 Oct, 06:25 UTCWIPEWiped Wed 28 Oct, 06:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 18% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 06:24 UTC, in 6d 2h. Its weekly schedule tag · low confidence

usual gap1 daysbetween real wipes

Coming wipes

  1. 6d 2hWed 4 Nov, 06:24 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 13d 2hWed 11 Nov, 06:24 UTC
  4. 20d 2hWed 18 Nov, 06:24 UTC
  5. 27d 2hWed 25 Nov, 06:24 UTC
  6. 34d 2hWed 2 Dec, 06:24 UTC
  7. 35d 15hThu 3 Dec, 19:00 UTCFW
  8. 41d 2hWed 9 Dec, 06:24 UTC
Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 06:24 UTC21h ago – – running 0
Tue 27 Oct, 06:25 UTC1d ago – – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 141
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 141/ 250
  2. 2 Ru Rusty Moose |E… 14
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14/ 250
  3. 3 Ru Rustoria.co - … 19
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 19/ 250
  4. 4 Ru Rustafied.com … 11
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 11/ 100
  5. 5 Ru Rustafied.com … 12
    Rustafied.com - EU Main EU · groups of 16+ · weekly · 235 on average 12/ 100
  6. 6 Ma Magic Rust — M… 13
    Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 215 on average 13/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on РОССИЯ #8 КЛАССИКА 28.10|?

A procedural map of size 1,000 with seed 31570 runs on РОССИЯ #8 КЛАССИКА 28.10|, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is РОССИЯ #8 КЛАССИКА 28.10| configured, and what rules apply?

Nothing in the name of РОССИЯ #8 КЛАССИКА 28.10| gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The plugin count is Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

About the server

Which location is РОССИЯ #8 КЛАССИКА 28.10| based in?

With its EU tag, РОССИЯ #8 КЛАССИКА 28.10| places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.158.114.22:29015 is the address it uses.

Which Rust version is РОССИЯ #8 КЛАССИКА 28.10| on?

Rust network protocol 2635 and build 168909 on Linux is what РОССИЯ #8 КЛАССИКА 28.10| uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does РОССИЯ #8 КЛАССИКА 28.10| stay up, and how reliable is its uptime?

At the moment, РОССИЯ #8 КЛАССИКА 28.10| is online. About 19 hours ago is when it last restarted, based on its uptime. It was online for 95 of 96 hours in the last 4 full days, which is 99% uptime. On 24 October 2026, Rust Data Lab saw it for the first time.

Is РОССИЯ #8 КЛАССИКА 28.10| known for smooth running?

The last 48 hours show an average of 217 server fps and a minimum of 175. The entity count reached 4,261, including buildings, deployables and all other world items. Up to 809 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does РОССИЯ #8 КЛАССИКА 28.10| wipe, and how often?

Following the tag is the best the prediction can do for РОССИЯ #8 КЛАССИКА 28.10|, whose record holds too few wipes to confirm its schedule. Due next on Wednesday 4 November at 06:24 UTC is its wipe. Counting back, the current world began 21 hours ago. Weekly wipes are what its tags advertise.

Where it appears

What should you understand from the tags РОССИЯ #8 КЛАССИКА 28.10| carries?

gmvanilla (Game mode): The mode is vanilla survival; mp300 (Max players): Player slots: 300; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): In the browser it sits under Europe: that is the tag list РОССИЯ #8 КЛАССИКА 28.10| publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does РОССИЯ #8 КЛАССИКА 28.10| appear in?

The Rust Data Lab lists that include РОССИЯ #8 КЛАССИКА 28.10| are: Rust tutorial servers: the live sample, EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Player numbers

How does РОССИЯ #8 КЛАССИКА 28.10| compare with other servers in the rankings?

Player hours for the past seven days give РОССИЯ #8 КЛАССИКА 28.10| #4,075, #1,479 in Europe, and a place in the top 18% of ranked servers.

What does the current player count on РОССИЯ #8 КЛАССИКА 28.10| tell you?

РОССИЯ #8 КЛАССИКА 28.10| currently shows 1 players across 300 slots. Averaged over the past week: 1 players, peaking at 2. Peak time in the past 48 hours: 07:00 UTC, when the average was 2 players.

How to join

What steps get you onto РОССИЯ #8 КЛАССИКА 28.10|?

Open the console with F1 in Rust and type client.connect 185.158.114.22:29015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,^t,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp300
Max players Player slots: 300.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.