Rust Data LabData lab · live
Live readings Servers11,711 Players51,860 Populated3,326 Fresh wipes · 3h136 Sampled every 5 min

Element card · group Community · atomic number 4,340, its rank

[RUST] Cap Story TRIO 27.10

Online EU 185.158.114.22:32015 checked 9m ago

weekly wipes oxide
Join the experiment
Atomic mass · players now 0/ 250 0% full Room to join
7-day average1peak 2
Rank · atomic number#4,340top 20% · #1547 in EU
Last wipe17h agoweekly schedule
Next wipe6d 6hTue 3 Nov, 06:27 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5201:0010:0019:0005:0014:0023:00Wiped Tue 27 Oct, 06:27 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040001:0010:0019:0005:0014:0023:00Wiped Tue 27 Oct, 06:27 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct

Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 06:27 UTC, in 6d 6h. Its weekly schedule tag · low confidence

usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 6hTue 3 Nov, 06:27 UTC
  2. 8d 18hThu 5 Nov, 19:00 UTCFW
  3. 13d 6hTue 10 Nov, 06:27 UTC
  4. 20d 6hTue 17 Nov, 06:27 UTC
  5. 27d 6hTue 24 Nov, 06:27 UTC
  6. 34d 6hTue 1 Dec, 06:27 UTC
  7. 36d 18hThu 3 Dec, 19:00 UTCFW
  8. 41d 6hTue 8 Dec, 06:27 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 06:27 UTC17h ago – – running 1
Sun 25 Oct, 05:00 UTC2d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 412
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  2. 2 Ru Rustoria.co - … 25
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 25/ 250
  3. 3 Ru Rusty Moose |E… 44
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 44/ 250
  4. 4 Ru Rustafied.com … 81
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 81/ 150
  5. 5 Ru Rustafied.com … 44
    Rustafied.com - EU Main EU · groups of 16+ · weekly · 231 on average 44/ 100
  6. 6 Ma Magic Rust — M… 41
    Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 212 on average 41/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on [RUST] Cap Story TRIO 27.10?

The map on [RUST] Cap Story TRIO 27.10 is procedural at size 1,000 with seed 10089, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has [RUST] Cap Story TRIO 27.10 set, and what settings are in force?

Nothing in the name of [RUST] Cap Story TRIO 27.10 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does [RUST] Cap Story TRIO 27.10 sit?

[RUST] Cap Story TRIO 27.10 gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.158.114.22:32015.

On what Rust version does [RUST] Cap Story TRIO 27.10 operate?

Rust network protocol 2635 and build 168909 on Linux is what [RUST] Cap Story TRIO 27.10 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [RUST] Cap Story TRIO 27.10 stay online?

Right now, [RUST] Cap Story TRIO 27.10 is reachable. The uptime it reports suggests it restarted roughly 16 hours ago. It was online for 48 of 72 hours in the last 3 full days, which is 67% uptime. It first appeared to Rust Data Lab on 24 October 2026.

How well does [RUST] Cap Story TRIO 27.10 perform?

The last 48 hours show an average of 211 server fps and a minimum of 143. Buildings, deployables and everything else in the world added up to as many as 4,988 entities. The highest memory usage was 1,155 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does [RUST] Cap Story TRIO 27.10 wipe, and how often?

The prediction for [RUST] Cap Story TRIO 27.10 follows its tag, as too few wipes are on record to confirm the schedule. On Tuesday 3 November at 06:27 UTC the next wipe falls due. Counting back, the current world began 17 hours ago. The tags state that wipes happen weekly.

How does [RUST] Cap Story TRIO 27.10 look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Where it appears

Which meanings sit behind the tags on [RUST] Cap Story TRIO 27.10?

These are the tags [RUST] Cap Story TRIO 27.10 makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp250 (Max players): 250 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; EU (Europe): In the browser it sits under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [RUST] Cap Story TRIO 27.10 appear in?

You will find [RUST] Cap Story TRIO 27.10 on the following Rust Data Lab lists: Rust tutorial servers: the live sample, EU Rust servers, measured and Rust community servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Population

What position does [RUST] Cap Story TRIO 27.10 hold among Rust servers?

Player hours for the past seven days give [RUST] Cap Story TRIO 27.10 #4,340, #1,547 in Europe, and a place in the top 20% of ranked servers.

How many players does [RUST] Cap Story TRIO 27.10 have at the moment?

[RUST] Cap Story TRIO 27.10 currently shows 0 players across 250 slots. Averaged over the past week: 1 players, peaking at 2. The busiest point in the last 48 hours came at 08:00 UTC, averaging 2 players.

Connection

What is the way to join [RUST] Cap Story TRIO 27.10?

You can connect by pressing F1 in Rust and entering client.connect 185.158.114.22:32015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^w,EU,^t,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp250
Max players 250 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.