Rust Data LabData lab · live
Live readings Servers11,892 Players102,135 Populated3,937 Fresh wipes · 3h401 Sampled every 5 min

Element card · group Community · atomic number 9,434, its rank

A Rust Server

Online 185.16.39.239:28015 checked 12m ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,434top 42%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap28.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 06:13 UTC17d ago 0 – running 0
Sun 13 Sep, 21:36 UTC45d ago 0 – 28.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 366
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 366/ 425
  2. 2 Ru Rustoria.co - … 457
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 457/ 500
  3. 3 Ru Rusty Moose |E… 980
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 980/ 1,000
  4. 4 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 53/ 100
  5. 5 Ru Rustoria.co - … 964
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 964/ 1,000
  6. 6 Ru Rustoria.co - … 32
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 32/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on A Rust Server?

A procedural map of size 4,000 with seed 1 runs on A Rust Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on A Rust Server?

Nothing in the name of A Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is disabled.

About the server

Which location is A Rust Server based in?

No region is published by A Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.16.39.239:28015.

On what Rust version does A Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does A Rust Server stay up, and how reliable is its uptime?

Right now, A Rust Server is reachable. About 4 days 17 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does A Rust Server hold a steady performance?

The last 48 hours show an average of 139 server fps and a minimum of 122. The entity count reached 94,633, including buildings, deployables and all other world items. Memory use peaked at 3,174 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on A Rust Server, and at what time?

A Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 11 hours ago.

What does a typical wipe day on A Rust Server involve?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags A Rust Server carries?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list A Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Rust Server come up?

These themed Rust Data Lab lists carry A Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does A Rust Server place?

A Rust Server sits at #9,434 for seven-day player hours, placing it in the top 42% of ranked servers.

How many players does A Rust Server have at the moment?

Of 40 slots, 0 are taken on A Rust Server right now. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 19:00 UTC, averaging 0 players.

Getting on

What is the way to join A Rust Server?

In Rust, press F1 and enter client.connect 185.16.39.239:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.