Element card · group Community · atomic number 14,328, its rank
RSM_Solo
Offline 185.177.96.50:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on RSM_Solo?
The map on RSM_Solo is procedural, made by the game.
How is RSM_Solo configured, and what rules apply?
Nothing in the name of RSM_Solo gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
About the server
Which location is RSM_Solo based in?
There is no region on record for RSM_Solo. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.177.96.50:28015 is the address it uses.
On what Rust version does RSM_Solo operate?
Rust network protocol 2635 and build 168909 on Windows is what RSM_Solo uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does RSM_Solo stay online?
Currently offline, RSM_Solo was last seen 31 hours ago. 0 of 24 hours were up in the last 1 full day, which works out at 0%. It first appeared to Rust Data Lab on 27 October 2026.
Wipes and resets
How often does a wipe happen on RSM_Solo, and at what time?
The record holds too few of RSM_Solo's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 17 hours ago.
Lists and tags
Which meanings sit behind the tags on RSM_Solo?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list RSM_Solo publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does RSM_Solo come up?
These themed Rust Data Lab lists carry RSM_Solo: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does RSM_Solo compare with other servers in the rankings?
Player hours over the last week put RSM_Solo at #14,328, inside the top 64% of ranked servers.
How full is RSM_Solo right now?
RSM_Solo is offline at the moment; the last sighting was 31 hours ago. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 20:00 UTC, when the average was 0 players.
Connection
How can you connect to RSM_Solo?
Open the console with F1 in Rust and type client.connect 185.177.96.50:28015. The Launch Rust button on this page does the same job through Steam.