Rust Data LabData lab · live
Live readings Servers11,830 Players74,645 Populated3,703 Fresh wipes · 3h224 Sampled every 5 min

Element card · group Modded · atomic number 4,839, its rank

MAD RUST

Online 185.189.255.102:35200 checked 9m ago

weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak 2
Rank · atomic number#4,839top 22%
Last wipe27d agoweekly schedule
Next wipe4hThu 29 Oct, 18:06 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5214:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:06 UTC, in 4h. Its weekly schedule tag · low confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 4hThu 29 Oct, 18:06 UTC
  2. 7d 5hThu 5 Nov, 19:00 UTCFW
  3. 14d 4hThu 12 Nov, 18:06 UTC
  4. 21d 4hThu 19 Nov, 18:06 UTC
  5. 28d 4hThu 26 Nov, 18:06 UTC
  6. 35d 5hThu 3 Dec, 19:00 UTCFW
  7. 42d 4hThu 10 Dec, 18:06 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re RETRO RUST #3 … 199
    RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 29.10 EU · groups of 5 · weekly · 76 on average 199/ 250
  2. 2 红果 红果十倍/10.26号新开/… 6
    红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 10 on average 6/ 200
  3. 3 Ру РУССКИЙ ДЛЯ НО… 0
    РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average 0/ 200
  4. 4 Ru Rusty Moose |E… 23
    Rusty Moose |EU Mini| EU · groups of 5 · weekly · 78 on average 23/ 150
  5. 5 Ru Rusty Moose |U… 7
    Rusty Moose |US Mini| NA · groups of 5 · weekly · 56 on average 7/ 150
  6. 6 Lu [LATAM] LUNARU… 5
    [LATAM] LUNARUST Vanilla | 27/10 Wipe SA · groups of 5 · weekly · 18 on average 5/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on MAD RUST?

The map on MAD RUST is procedural at size 4,250 with seed 1289664805, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on MAD RUST?

The name of MAD RUST carries no gather rate. Groups top out at 5 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts MAD RUST?

Nothing about a region is published by MAD RUST. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.189.255.102:35200.

What Rust version does MAD RUST currently run?

On Windows, MAD RUST is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does MAD RUST stay up, and how reliable is its uptime?

Right now, MAD RUST is reachable. The uptime it reports suggests it restarted roughly 11 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does MAD RUST perform?

Server fps averaged 100 over the last 48 hours, with 79 as the lowest. Buildings, deployables and everything else in the world added up to as many as 114,338 entities. Memory use peaked at 4,124 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does MAD RUST wipe, and how often?

Following the tag is the best the prediction can do for MAD RUST, whose record holds too few wipes to confirm its schedule. On Thursday 29 October at 18:06 UTC the next wipe falls due. 27 days 19 hours ago the current world was made. The tags state that wipes happen weekly.

How does MAD RUST look on the day of a wipe?

Recent wipes on average reached 3 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on MAD RUST?

These are the tags MAD RUST makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): 200 is the slot count; ts5 (Group limit): No team may exceed 5; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; jp0 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does MAD RUST come up?

You will find MAD RUST on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

How does MAD RUST compare with other servers in the rankings?

MAD RUST sits at #4,839 for seven-day player hours, placing it in the top 22% of ranked servers.

How many players does MAD RUST have at the moment?

MAD RUST currently shows 0 players across 200 slots. A seven-day sample gives 0 players on average and 2 at the top. Over 48 hours, the highest average fell at 06:00 UTC, at 1 players.

Connection

How can you connect to MAD RUST?

In Rust, press F1 and enter client.connect 185.189.255.102:35200. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://m.vk.com/madrustserver.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players 200 is the slot count.
ts5
Group limit No team may exceed 5.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

jp0
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.