Element card · group Vanilla · atomic number 3,364, its rank
NO MERCY | CLASSIC | NO LIMIT
Offline EU 185.189.255.147:35100 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 20d 20hThu 19 Nov, 07:22 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 07:22 UTC7d ago | 5 | – | running | 0 |
| Mon 19 Oct, 02:09 UTC10d ago | 3 | halved by day 1 | 3.2 days | 0 |
| Sat 17 Oct, 20:20 UTC11d ago | 3 | – | 1.2 days | 0 |
| Thu 8 Oct, 12:02 UTC20d ago | 1 | halved by day 1 | 9.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on NO MERCY | CLASSIC | NO LIMIT?
A procedural map of size 4,200 with seed 1813615169 runs on NO MERCY | CLASSIC | NO LIMIT, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is NO MERCY | CLASSIC | NO LIMIT configured, and what rules apply?
No gather rate appears in the name of NO MERCY | CLASSIC | NO LIMIT. You get up to 35 players per group. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
About the server
Which location is NO MERCY | CLASSIC | NO LIMIT based in?
The EU tag is how NO MERCY | CLASSIC | NO LIMIT lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 185.189.255.147:35100.
On what Rust version does NO MERCY | CLASSIC | NO LIMIT operate?
Rust network protocol 2635 and build 168909 on Windows is what NO MERCY | CLASSIC | NO LIMIT uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does NO MERCY | CLASSIC | NO LIMIT stay online?
NO MERCY | CLASSIC | NO LIMIT is not online at the moment; the last sighting was 6 hours ago. About 1 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.
Is NO MERCY | CLASSIC | NO LIMIT known for smooth running?
Server fps averaged 176 over the last 48 hours, with 126 as the lowest. Buildings, deployables and everything else in the world added up to as many as 104,819 entities. Memory use peaked at 3,321 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on NO MERCY | CLASSIC | NO LIMIT?
Its tag guides the prediction, since NO MERCY | CLASSIC | NO LIMIT's record holds too few wipes to confirm a schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 7 days 3 hours ago. Wipes every two weeks are what its tags set out.
What does a typical wipe day on NO MERCY | CLASSIC | NO LIMIT involve?
Recent wipes on average reached 4 players at their busiest. 7 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Lists and tags
How should you read the tags on NO MERCY | CLASSIC | NO LIMIT?
The game's server browser reads the tags NO MERCY | CLASSIC | NO LIMIT publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp350 (Max players): It has 350 slots; ts35 (Group limit): Teams cap at 35 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe; jp0 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does NO MERCY | CLASSIC | NO LIMIT appear in?
These themed Rust Data Lab lists carry NO MERCY | CLASSIC | NO LIMIT: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player counts
What position does NO MERCY | CLASSIC | NO LIMIT hold among Rust servers?
Seven-day player hours place NO MERCY | CLASSIC | NO LIMIT at #3,364 overall, #1,258 in Europe and in the top 15% of ranked servers.
What does the current player count on NO MERCY | CLASSIC | NO LIMIT tell you?
NO MERCY | CLASSIC | NO LIMIT is offline at the moment; the last sighting was 6 hours ago. A seven-day sample gives 1 players on average and 5 at the top. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.
Connection
How can you connect to NO MERCY | CLASSIC | NO LIMIT?
You can connect by pressing F1 in Rust and entering client.connect 185.189.255.147:35100, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://nomercyrust.ru.
