Rust Data LabData lab · live
Live readings Servers11,814 Players72,000 Populated3,646 Fresh wipes · 3h206 Sampled every 5 min

Element card · group Modded · atomic number 4,594, its rank

PvE.Friendly Valley.世外桃源.True Classic

Online 185.189.255.162:35100 checked 6m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak 3
Rank · atomic number#4,594top 21%
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  3. 3 倍月 【萌新PVP】2倍|月清|上… 4
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  5. 5 夜猫 『夜猫子』2倍1废/独狼/S… 3
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  6. 6 无期 『无期』1000倍/双生态/… 3
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Quick answers

from the figures on this page

Map and rules

What map is in play on PvE.Friendly Valley.世外桃源.True Classic?

PvE.Friendly Valley.世外桃源.True Classic runs a procedural map of size 4,500 with seed 824135969; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is PvE.Friendly Valley.世外桃源.True Classic configured, and what rules apply?

No gather rate appears in the name of PvE.Friendly Valley.世外桃源.True Classic. Group size is capped at 10 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

In what location does PvE.Friendly Valley.世外桃源.True Classic sit?

Going by its name rather than a tag, PvE.Friendly Valley.世外桃源.True Classic points to Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 185.189.255.162:35100.

What Rust version does PvE.Friendly Valley.世外桃源.True Classic currently run?

On Windows, PvE.Friendly Valley.世外桃源.True Classic is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is PvE.Friendly Valley.世外桃源.True Classic for staying online?

At the moment, PvE.Friendly Valley.世外桃源.True Classic is online. The uptime it reports suggests it restarted roughly 6 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is PvE.Friendly Valley.世外桃源.True Classic known for smooth running?

Server fps averaged 116 over the last 48 hours, with 96 as the lowest. The maximum entity count was 121,283, covering buildings, deployables and all else in the world. The highest memory usage was 4,360 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on PvE.Friendly Valley.世外桃源.True Classic?

Once a month is all PvE.Friendly Valley.世外桃源.True Classic wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 16 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on PvE.Friendly Valley.世外桃源.True Classic involve?

Recent wipes on average reached 3 players at their busiest. 25 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags PvE.Friendly Valley.世外桃源.True Classic carries?

These are the tags PvE.Friendly Valley.世外桃源.True Classic makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): 200 is the slot count; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does PvE.Friendly Valley.世外桃源.True Classic come up?

These themed Rust Data Lab lists carry PvE.Friendly Valley.世外桃源.True Classic: Modded Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does PvE.Friendly Valley.世外桃源.True Classic hold among Rust servers?

The seven-day player-hours table has PvE.Friendly Valley.世外桃源.True Classic at #4,594, in the top 21% of ranked servers.

How full is PvE.Friendly Valley.世外桃源.True Classic right now?

Of 200 slots, 0 are taken on PvE.Friendly Valley.世外桃源.True Classic right now. A seven-day sample gives 0 players on average and 3 at the top. Over 48 hours, the highest average fell at 20:00 UTC, at 2 players.

Getting on

What is the way to join PvE.Friendly Valley.世外桃源.True Classic?

You can connect by pressing F1 in Rust and entering client.connect 185.189.255.162:35100, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://vk.ru/club234747753.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players 200 is the slot count.
ts10
Group limit No team may exceed 10.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.