Rust Data LabData lab · live
Live readings Servers11,856 Players101,030 Populated3,903 Fresh wipes · 3h542 Sampled every 5 min

Element card · group Modded · atomic number 6,318, its rank

DragonLost | DUO

Online EU 185.189.255.19:35500 checked 6m ago

duo moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak 2
Rank · atomic number#6,318top 28% · #1909 in EU
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 65% in EU, and #289 of the duo servers (top 68%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.8 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:17 UTC5d ago 1 – running 0
Thu 22 Oct, 21:31 UTC6d ago 0 – 1.8 days 0
Wed 21 Oct, 14:49 UTC8d ago 0 – 1.3 days 0
Sun 11 Oct, 14:46 UTC18d ago 3 halved by day 6 10 days 0
Thu 1 Oct, 18:00 UTC FW28d ago 3 halved by day 1 9.9 days 0
Wed 23 Sep, 22:20 UTC35d ago 1 halved by day 4 7.8 days 0
Wed 23 Sep, 14:44 UTC36d ago 1 – 0.3 days 0
Sun 13 Sep, 14:49 UTC46d ago 2 halved by day 4 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Tr TRAVELER DUO [… 1
    TRAVELER DUO [MAX 2] Wipe 23.10 EU · duo · weekly · 27 on average 1/ 100
  2. 2 Du DUO | ПАЛЯНИЦЯ… 82
    DUO | ПАЛЯНИЦЯ | FULL WIPE 29.10 | UA | EU | UKRAINE EU · duo · weekly · 21 on average 82/ 100
  3. 3 Ru 404 RUST SOLO/… 4
    404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · duo · monthly · 8 on average 4/ 550
  4. 4 Tr TRAVELER MODDE… 1
    TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 EU · duo · weekly · 5 on average 1/ 100
  5. 5 Ru 404 RUST SOLO/… 3
    404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10 EU · duo · monthly · 5 on average 3/ 550
  6. 6 Th The Grubs Empi… 5
    The Grubs Empire EU · duo · weekly · 4 on average 5/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on DragonLost | DUO?

The map on DragonLost | DUO is procedural at size 4,250 with seed 1960958473, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is DragonLost | DUO configured, and what rules apply?

The name of DragonLost | DUO carries no gather rate. The group cap is 2 players (duo). survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

Which location is DragonLost | DUO based in?

The EU tag is how DragonLost | DUO lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 185.189.255.19:35500.

Which Rust version is DragonLost | DUO on?

Rust network protocol 2635 and build 168909 on Windows is what DragonLost | DUO uses. The protocol must match for you to join; Steam will update your game.

How reliably does DragonLost | DUO stay online?

DragonLost | DUO is live as of now. According to the uptime it reports, the last restart was about 12 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does DragonLost | DUO perform?

The last 48 hours show an average of 59 server fps and a minimum of 46. The entity count reached 126,872, including buildings, deployables and all other world items. Up to 3,165 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does DragonLost | DUO wipe, and how often?

With no fixed rhythm, DragonLost | DUO wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 2 hours ago.

What does a typical wipe day on DragonLost | DUO involve?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 25 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 4.

Where it appears

Which meanings sit behind the tags on DragonLost | DUO?

The game's server browser reads the tags DragonLost | DUO publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 is the slot count; ts2 (Group limit): Teams cap at 2 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does DragonLost | DUO appear in?

The Rust Data Lab lists that include DragonLost | DUO are: Duo Rust servers, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week.

Player counts

Against other Rust servers, where does DragonLost | DUO place?

Seven-day player hours place DragonLost | DUO at #6,318 overall, #1,909 in Europe and in the top 28% of ranked servers. Within duo, its rank is #289.

What does the current player count on DragonLost | DUO tell you?

At the moment DragonLost | DUO has 1 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 12:00 UTC, at 2 players.

Connection

What is the way to join DragonLost | DUO?

Open the console with F1 in Rust and type client.connect 185.189.255.19:35500. The Launch Rust button on this page does the same job through Steam. For more, visit https://dragonlost.ru.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts2,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players 100 is the slot count.
ts2
Group limit Teams cap at 2 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.