Element card · group Modded · atomic number 15,212, its rank
Rust Ca Test
Offline 185.189.255.32:35100 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers, and #521 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 11:52 UTC15d ago | 0 | – | running | 0 |
| Tue 13 Oct, 21:19 UTC15d ago | 0 | – | 0.6 days | 0 |
| Wed 7 Oct, 19:39 UTC21d ago | 0 | – | 6.1 days | 0 |
| Fri 2 Oct, 19:13 UTC26d ago | 1 | halved by day 1 | 5 days | 1 |
| Thu 1 Oct, 17:48 UTC FW27d ago | 1 | – | 1.1 days | 0 |
| Wed 23 Sep, 19:39 UTC35d ago | 0 | – | 7.9 days | 1 |
| Thu 17 Sep, 11:19 UTC42d ago | 0 | – | 6.3 days | 1 |
| Wed 16 Sep, 23:36 UTC42d ago | 1 | – | 0.5 days | 1 |
| Wed 16 Sep, 15:01 UTC43d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Rust Ca Test?
Rust Ca Test runs a procedural map of size 4,000 with seed 28207417; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: test_ju_v3.
What rules has Rust Ca Test set, and what settings are in force?
No gather rate appears in the name of Rust Ca Test. The group cap is 3 players (trio). survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does Rust Ca Test sit?
No region is published by Rust Ca Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.189.255.32:35100 is the address it uses.
Which Rust version is Rust Ca Test on?
On Windows, Rust Ca Test is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
Does Rust Ca Test stay up, and how reliable is its uptime?
Currently offline, Rust Ca Test was last seen 15 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does Rust Ca Test wipe, and how often?
With no fixed rhythm, Rust Ca Test wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 5 hours ago.
What does a typical wipe day on Rust Ca Test involve?
Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.
Tags, lists
How should you read the tags on Rust Ca Test?
These are the tags Rust Ca Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts3 (Group limit): The team limit is 3; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rust Ca Test come up?
The Rust Data Lab lists that include Rust Ca Test are: Modded Rust servers, measured and Trio Rust servers, measured live. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
Population
Against other Rust servers, where does Rust Ca Test place?
The seven-day player-hours table has Rust Ca Test at #15,212, in the top 70% of ranked servers. Within trio, its rank is #521.
How many players does Rust Ca Test have at the moment?
The last recorded sighting of Rust Ca Test was 15 days 5 hours ago, and it is offline now.
Getting on
How can you connect to Rust Ca Test?
Open the console with F1 in Rust and type client.connect 185.189.255.32:35100. The Launch Rust button on this page does the same job through Steam. For more, visit https://rustcasta.ru/.
