Rust Data LabData lab · live
Live readings Servers11,679 Players49,738 Populated3,164 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Modded · atomic number 2,598, its rank

[PvPvE] RESPAWN x1.5

Online 185.189.255.46:35100 checked 10m ago

1.5x monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average1peak 5
Rank · atomic number#2,598top 12%
Last wipe12d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246810:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap14.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:09 UTC12d ago 3 – running 0
Thu 1 Oct, 19:34 UTC FW27d ago 5 halved by day 8 14.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RUST ROOM 1.5x… 3
    RUST ROOM 1.5x | Monthly | Wipe 01.10 groups of 200+ · 1.5x · monthly · 4 on average 3/ 500
  2. 2 At Atlas - EU 2X … 596
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 814 on average 596/ 550
  3. 3 Vi Vital Rust - E… 322
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 603 on average 322/ 300
  4. 4 At Atlas - US 2X … 101
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 373 on average 101/ 150
  5. 5 Eu EU RENEGADE 2x… 121
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 351 on average 121/ 150
  6. 6 Vi Vitality - EU … 43
    Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 303 on average 43/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on [PvPvE] RESPAWN x1.5?

[PvPvE] RESPAWN x1.5 runs a procedural map of size 4,250 with seed 1482314174; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [PvPvE] RESPAWN x1.5 configured, and what rules apply?

The name says it: gather runs at 1.5x on [PvPvE] RESPAWN x1.5. Group size is capped at 10 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does [PvPvE] RESPAWN x1.5 sit?

Nothing about a region is published by [PvPvE] RESPAWN x1.5. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.189.255.46:35100.

Which Rust version is [PvPvE] RESPAWN x1.5 on?

On Windows, [PvPvE] RESPAWN x1.5 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [PvPvE] RESPAWN x1.5 for staying online?

Right now, [PvPvE] RESPAWN x1.5 is reachable. The uptime it reports suggests it restarted roughly 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is [PvPvE] RESPAWN x1.5 known for smooth running?

The last 48 hours show an average of 52 server fps and a minimum of 40. Buildings, deployables and everything else in the world added up to as many as 125,085 entities. Memory use peaked at 4,544 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on [PvPvE] RESPAWN x1.5, and at what time?

Once a month is all [PvPvE] RESPAWN x1.5 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 12 days 18 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on [PvPvE] RESPAWN x1.5 involve?

At their busiest, recent wipes averaged 4 players. Peak numbers on the latest wipe came 28 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 8.

Tags, lists

Which meanings sit behind the tags on [PvPvE] RESPAWN x1.5?

gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): 200 is the slot count; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list [PvPvE] RESPAWN x1.5 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [PvPvE] RESPAWN x1.5 appear in?

The Rust Data Lab lists that include [PvPvE] RESPAWN x1.5 are: 1.5x Rust servers, measured live and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

Player counts

What position does [PvPvE] RESPAWN x1.5 hold among Rust servers?

Player hours over the last week put [PvPvE] RESPAWN x1.5 at #2,598, inside the top 12% of ranked servers.

What does the current player count on [PvPvE] RESPAWN x1.5 tell you?

At the moment [PvPvE] RESPAWN x1.5 has 0 of its 200 slots filled. Averaged over the past week: 1 players, peaking at 5. Peak time in the past 48 hours: 19:00 UTC, when the average was 5 players.

How to join

What is the way to join [PvPvE] RESPAWN x1.5?

You can connect by pressing F1 in Rust and entering client.connect 185.189.255.46:35100, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players 200 is the slot count.
ts10
Group limit The team limit is 10.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.