Rust Data LabData lab · live
Live readings Servers11,770 Players75,264 Populated3,495 Fresh wipes · 3h241 Sampled every 5 min

Element card · group Community · atomic number 13,261, its rank

My Untitled Rust Server

Offline 185.192.16.133:28415 checked 39d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#13,261no region published
Last wipe39d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 20:20 UTC39d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 159
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  2. 2 Ru Rustoria.co - … 184
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 184/ 250
  3. 3 Ru Rusty Moose |E… 604
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 604/ 675
  4. 4 Ru Rustafied.com … 37
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 37/ 100
  5. 5 Ru Rustoria.co - … 687
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 687/ 775
  6. 6 Ru Rustoria.co - … 561
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 561/ 625

Quick answers

from the figures on this page

Settings and map

What settings and rules apply on My Untitled Rust Server?

Nothing in the name of My Untitled Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is My Untitled Rust Server based in?

There is no region on record for My Untitled Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 185.192.16.133:28415 is the address it uses.

What Rust version does My Untitled Rust Server currently run?

On Windows, My Untitled Rust Server is running Rust network protocol 2633. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does My Untitled Rust Server stay online?

Right now My Untitled Rust Server is offline, with its last appearance 39 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.

Wipe days

What is the wiping pattern on My Untitled Rust Server?

The record holds too few of My Untitled Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 39 days 2 hours ago the current world was made.

On My Untitled Rust Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on My Untitled Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs (Build): There is no published build number; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list My Untitled Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Untitled Rust Server appear in?

You will find My Untitled Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does My Untitled Rust Server place?

Player hours over the last week put My Untitled Rust Server at #13,261, inside the top – of ranked servers.

How many players does My Untitled Rust Server have at the moment?

My Untitled Rust Server is offline at the moment; the last sighting was 39 days 2 hours ago.

Getting on

How can you connect to My Untitled Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 185.192.16.133:28415, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players 500 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs
Build There is no published build number.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.