Rust Data LabData lab · live
Live readings Servers11,675 Players48,284 Populated3,207 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Modded · atomic number 15,490, its rank

DUST | Permacore World [beta test]

Offline NA 185.199.95.83:28015 checked 38d ago

monthly wipes moddedcarbonhardcore
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,490top 69% · #1585 in NA
Last wipe42d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTCFW
  2. 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 15:32 UTC42d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on DUST | Permacore World [beta test]?

The map on DUST | Permacore World [beta test] is procedural at size 3,500, made by the game.

What settings and rules apply on DUST | Permacore World [beta test]?

The name of DUST | Permacore World [beta test] carries no gather rate. Groups top out at 8 players, the default for the game. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is DUST | Permacore World [beta test] based in?

With its NA tag, DUST | Permacore World [beta test] places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.199.95.83:28015.

On what Rust version does DUST | Permacore World [beta test] operate?

Rust network protocol 2633 and build 163794 on Linux is what DUST | Permacore World [beta test] uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does DUST | Permacore World [beta test] stay up, and how reliable is its uptime?

DUST | Permacore World [beta test] is not online at the moment; the last sighting was 38 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does DUST | Permacore World [beta test] wipe, and how often?

Wiping once a month with the force wipe is what DUST | Permacore World [beta test] does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 42 days 9 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

On DUST | Permacore World [beta test], what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 31 hours in.

Lists and tags

What should you understand from the tags DUST | Permacore World [beta test] carries?

These are the tags DUST | Permacore World [beta test] makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^h (Hardcore): Facepunch's hardcore ruleset, so survival is harsher and help is scarcer; ^r (Roleplay): Roleplay is the focus here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does DUST | Permacore World [beta test] come up?

These themed Rust Data Lab lists carry DUST | Permacore World [beta test]: Modded Rust servers, measured, Rust roleplay servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does DUST | Permacore World [beta test] compare with other servers in the rankings?

DUST | Permacore World [beta test] is #15,490 on seven-day player hours, #1,585 in North America, and in the top 69% of all ranked servers.

How full is DUST | Permacore World [beta test] right now?

The last recorded sighting of DUST | Permacore World [beta test] was 38 days 4 hours ago, and it is offline now.

How to join

What is the way to join DUST | Permacore World [beta test]?

In Rust, press F1 and enter client.connect 185.199.95.83:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/4TbKYntTZd.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^m,^h,^r,NA,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^h
Hardcore Facepunch's hardcore ruleset, so survival is harsher and help is scarcer.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.