Rust Data LabData lab · live
Live readings Servers11,794 Players80,292 Populated3,570 Fresh wipes · 3h260 Sampled every 5 min

Element card · group Modded · atomic number 3,320, its rank

ASTRAL RUST | MAIN X2 | NO LIMIT

Online 185.207.214.135:35200 checked 12m ago

2x monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average2peak 47
Rank · atomic number#3,320top 15%
Last wipe6d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
020040060080023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap0.7 daysbetween real wipes
wipe-day peak47players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW
Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:29 UTC6d ago – – running 0
Thu 22 Oct, 19:48 UTC7d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 469
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 811 on average 469/ 600
  2. 2 Vi Vital Rust - E… 1,124
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 617 on average 1,124/ 1,275
  3. 3 At Atlas - US 2X … 120
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 378 on average 120/ 150
  4. 4 Eu EU RENEGADE 2x… 608
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 352 on average 608/ 700
  5. 5 Vi Vitality - EU … 677
    Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 299 on average 677/ 850
  6. 6 Eu EU Limitless 2… 223
    EU Limitless 2x Monthly Main | No BP Wipes | x2 EU · groups of 12+ · 2x · monthly · 276 on average 223/ 260

Quick answers

from the figures on this page

Settings and map

What map is in play on ASTRAL RUST | MAIN X2 | NO LIMIT?

ASTRAL RUST | MAIN X2 | NO LIMIT runs a procedural map of size 4,250 with seed 121315421; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on ASTRAL RUST | MAIN X2 | NO LIMIT?

The name says it: gather runs at 2x on ASTRAL RUST | MAIN X2 | NO LIMIT. Group size is capped at 400 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

Which location is ASTRAL RUST | MAIN X2 | NO LIMIT based in?

Nothing about a region is published by ASTRAL RUST | MAIN X2 | NO LIMIT. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.207.214.135:35200 is the address it uses.

What Rust version does ASTRAL RUST | MAIN X2 | NO LIMIT currently run?

Rust network protocol 2635 and build 168909 on Windows is what ASTRAL RUST | MAIN X2 | NO LIMIT uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does ASTRAL RUST | MAIN X2 | NO LIMIT stay up, and how reliable is its uptime?

At the moment, ASTRAL RUST | MAIN X2 | NO LIMIT is online. According to the uptime it reports, the last restart was about 3 days 7 hours ago. It was online for 65 of 144 hours in the last 6 full days, which is 45% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Is ASTRAL RUST | MAIN X2 | NO LIMIT known for smooth running?

In the last 48 hours, it averaged 295 server fps, with a low of 221. The maximum entity count was 106,794, covering buildings, deployables and all else in the world. Up to 3,785 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on ASTRAL RUST | MAIN X2 | NO LIMIT?

The only wipe on ASTRAL RUST | MAIN X2 | NO LIMIT is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 6 days 8 hours ago. Its tags set out a wipe schedule of once a month.

How does ASTRAL RUST | MAIN X2 | NO LIMIT look on the day of a wipe?

Recent wipes on average reached 47 players at their busiest.

Lists and tags

What should you understand from the tags ASTRAL RUST | MAIN X2 | NO LIMIT carries?

The game's server browser reads the tags ASTRAL RUST | MAIN X2 | NO LIMIT publishes, which are gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 is the slot count; ts400 (Group limit): Teams cap at 400 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ASTRAL RUST | MAIN X2 | NO LIMIT come up?

You will find ASTRAL RUST | MAIN X2 | NO LIMIT on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Player numbers

How does ASTRAL RUST | MAIN X2 | NO LIMIT compare with other servers in the rankings?

ASTRAL RUST | MAIN X2 | NO LIMIT sits at #3,320 for seven-day player hours, placing it in the top 15% of ranked servers.

What does the current player count on ASTRAL RUST | MAIN X2 | NO LIMIT tell you?

At the moment ASTRAL RUST | MAIN X2 | NO LIMIT has 0 of its 200 slots filled. The week's figures average 2 players and top out at 47. The busiest point in the last 48 hours came at 07:00 UTC, averaging 3 players.

How to join

How can you connect to ASTRAL RUST | MAIN X2 | NO LIMIT?

You can connect by pressing F1 in Rust and entering client.connect 185.207.214.135:35200, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts400,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players 200 is the slot count.
ts400
Group limit Teams cap at 400 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.