Rust Data LabData lab · live
Live readings Servers11,640 Players44,156 Populated3,059 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Modded · atomic number 15,471, its rank

No offlines NTI

Offline 185.243.215.232:28015 checked 42d ago

solo moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,471top 71%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers, and #194 of the solo servers (top 88%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 So SOLO ONLY | FU… 7
    SOLO ONLY | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | UKR EU · solo · weekly · 15 on average 7/ 100
  2. 2 倍单 【疾风】5倍|单人|独狼|1… 3
    【疾风】5倍|单人|独狼|10.23新档|新手|快速入门 EA · solo · weekly · 14 on average 3/ 100
  3. 3 Es [LATAM] Estrel… 5
    [LATAM] Estrella Solitaria SOLO ONLY | 26/10 Wipe SA · solo · weekly · 11 on average 5/ 100
  4. 4 Mo [GUA] MODDED 2… 4
    [GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10 EU · solo · weekly · 5 on average 4/ 200
  5. 5 Ru 404 RUST SOLO … 1
    404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · solo · monthly · 5 on average 1/ 400
  6. 6 Ru 404 RUST SOLO … 7
    404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 EU · solo · monthly · 3 on average 7/ 400

Quick answers

from the figures on this page

Server setup

What map is in play on No offlines NTI?

Generated by the game, the map on No offlines NTI is procedural.

What settings and rules apply on No offlines NTI?

Nothing in the name of No offlines NTI gives a gather rate. The server is solo only, with no teams. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server facts

Which location is No offlines NTI based in?

Nothing about a region is published by No offlines NTI. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 185.243.215.232:28015.

Which Rust version is No offlines NTI on?

On Linux, No offlines NTI is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does No offlines NTI stay online?

Currently offline, No offlines NTI was last seen 42 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

When does No offlines NTI wipe, and how often?

No offlines NTI's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 54 days 18 hours ago the current world was made.

Lists and tags

What should you understand from the tags No offlines NTI carries?

The game's server browser reads the tags No offlines NTI publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts1 (Group limit): Teams cap at 1 players; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does No offlines NTI appear in?

These themed Rust Data Lab lists carry No offlines NTI: Modded Rust servers, measured and Solo Rust servers: group limit 1. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Solo.

Player counts

What position does No offlines NTI hold among Rust servers?

The seven-day player-hours table has No offlines NTI at #15,471, in the top 71% of ranked servers. Within solo, its rank is #194.

What does the current player count on No offlines NTI tell you?

The last recorded sighting of No offlines NTI was 42 days 5 hours ago, and it is offline now.

How to join

What steps get you onto No offlines NTI?

Open the console with F1 in Rust and type client.connect 185.243.215.232:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts1,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts1
Group limit Teams cap at 1 players.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build It runs build 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.